ender lilies ΠΊΠ°ΠΊ ΠΏΡΠΎΠ±ΠΈΡΡ ΠΊΡΠ°ΡΠ½ΡΠΉ ΠΏΠΎΠ»
Ender Lilies: Quietus of the Knights β Π³Π°ΠΉΠ΄ ΠΏΠΎ ΡΠ°ΡΡΠΎΠΊΠΎΠ»Π°ΠΌ ΠΈ Ρ ΡΠ½ΠΈΡΠ°ΠΌ
Ender Lilies: Quietus of the Knights β ΡΡΠΎΠ²Π΅Π½Ρ ΡΠΎΡΡΠ°ΠΆΠ° ΠΈ ΡΡΠΊΠΎΠ²ΠΎΠ΄ΡΡΠ²ΠΎ Π±ΠΎΡΡΠ° Π₯ΡΠ½ΠΈΡΠ°
ΠΡ ΠΌΠΎΠΆΠ΅ΡΠ΅ ΠΎΠ±ΡΠ°ΡΠΈΡΡΡΡ ΠΊ Π½ΠΈΠΆΠ΅ΠΏΡΠΈΠ²Π΅Π΄Π΅Π½Π½ΡΠΌ ΡΡΡΠ°Π½ΠΈΡΠ°ΠΌ, ΡΡΠΎΠ±Ρ ΡΠ·Π½Π°ΡΡ ΠΎ Π΄Π΅ΡΠ°Π»ΡΡ , Ρ ΠΊΠΎΡΠΎΡΡΠΌΠΈ Π²Π°ΠΌ Π½ΡΠΆΠ½Π° ΠΏΠΎΠΌΠΎΡΡ:
Π£ΡΠΎΠ²Π΅Π½Ρ ΡΠΎΡΡΠ°ΠΆΠ°: ΠΊΠ°ΡΡΠ°, Π²Π°ΠΆΠ½ΡΠ΅ Π½Π°Π³ΡΠ°Π΄Ρ ΠΈ Π΄ΡΡ ΠΎΠ²Π½ΡΠ΅ Π½Π°Π²ΡΠΊΠΈ.
Π‘Π½Π°ΡΠ°Π»Π° Π²Π·Π³Π»ΡΠ½ΠΈΡΠ΅ Π½Π° ΠΊΠ°ΡΡΡ Π½ΠΈΠΆΠ΅:
2. ΠΠ΅ΡΠ΅Π΄ΡΡΠΊΠ°: ΠΠΊΠ²Π΅Π΄ΡΠΊ.
3. Π ΡΡΠΎΠΉ ΠΊΠΎΠΌΠ½Π°ΡΠ΅ Π΅ΡΡΡ Π½Π΅ΡΠΊΠΎΠ»ΡΠΊΠΎ Π΄Π²Π΅ΡΠ½ΡΡ ΠΏΡΠΎΠ΅ΠΌΠΎΠ², ΠΈ Π·Π΄Π΅ΡΡ Π΅ΡΡΡ Π½Π΅ΡΠΊΠΎΠ»ΡΠΊΠΎ ΠΈΠ½ΡΠ΅ΡΠ΅ΡΠ½ΡΡ Π½Π°Π³ΡΠ°Π΄:
4. 800x Stagnant Blight β Π²Π°ΠΌ Π½ΡΠΆΠ½ΠΎ ΠΏΠ΅ΡΠ΅ΠΉΡΠΈ Π½Π° Π±ΠΎΠ»Π΅Π΅ Π²ΡΡΠΎΠΊΡΡ ΠΏΠ»Π°ΡΡΠΎΡΠΌΡ. ΠΠ΅Π³ΠΈΡΠ΅ Π²Π½ΠΈΠ·, ΠΏΠ°Π΄Π°Ρ, ΠΈ ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΠΉΡΠ΅ ΠΡΠΈΠ·ΡΠ°ΡΠ½ΠΎΠ΅ ΠΊΠΎΠΏΡΠ΅, ΡΡΠΎΠ±Ρ ΡΠ»ΠΎΠΌΠ°ΡΡ Π³Π½ΠΎΠΉΠ½ΡΡ ΡΡΠ΅Π½Ρ.
5. ΠΠ΅ΡΠ΅Π΄ΡΡΠΊΠ°: Π’Π΅ΠΌΠ½Π°Ρ ΠΏΠ°Π»Π°ΡΠ° β Π²Π½ΠΈΠ·Ρ Π΅ΡΡΡ ΠΏΡΡΡΡΠ»ΠΈΡΡΡΡΠ°Ρ ΡΡΠ΅Π½Π°, ΠΊΠΎΡΠΎΡΡΡ Π²Ρ ΠΌΠΎΠΆΠ΅ΡΠ΅ ΡΠ»ΠΎΠΌΠ°ΡΡ Ρ ΠΏΠΎΠΌΠΎΡΡΡ ΠΡΠΈΠ·ΡΠ°ΡΠ½ΠΎΠ³ΠΎ ΠΊΠΎΠΏΡΡ. ΠΡΠΎ Π²Π΅Π΄Π΅Ρ ΠΊβ¦
7. ΠΡΠΎ Π΅ΡΠ΅ ΠΎΠ΄Π½Π° ΠΊΠ°ΠΌΠ΅ΡΠ° Ρ Π½Π΅ΡΠΊΠΎΠ»ΡΠΊΠΈΠΌΠΈ Π΄Π²Π΅ΡΠ½ΡΠΌΠΈ ΠΏΡΠΎΠ΅ΠΌΠ°ΠΌΠΈ / Π²ΡΡ ΠΎΠ΄Π°ΠΌΠΈ:
8. Π Π΅Π»ΠΈΠΊΠ²ΠΈΡ: ΠΏΠ΅ΡΡΠ°ΡΠΊΠΈ ΠΏΠ°Π»Π°ΡΠ° β ΠΏΠ»ΡΠ²ΠΈΡΠ΅ ΠΏΠΎ ΠΏΡΡΠ΄Ρ, ΡΡΠΎΠ±Ρ ΠΏΠΎΠΏΠ°ΡΡΡ Π² Π½ΠΈΠΆΠ½ΡΡ ΠΏΡΠ°Π²ΡΡ ΠΎΠ±Π»Π°ΡΡΡ.
9. 100x Stagnant Blight β Π Π°Π·Π½Π΅ΡΠΈΡΠ΅ ΡΡΠ΅Π½Ρ ΠΡΠΈΠ·ΡΠ°ΡΠ½ΡΠΌ ΠΊΠΎΠΏΡΠ΅ΠΌ.
10. ΠΠ°, Π΅ΡΠ΅ ΠΎΠ΄Π½Π° ΠΊΠ°ΠΌΠ΅ΡΠ° Ρ Π½Π΅ΡΠΊΠΎΠ»ΡΠΊΠΈΠΌΠΈ Π΄Π²Π΅ΡΠ½ΡΠΌΠΈ ΠΏΡΠΎΠ΅ΠΌΠ°ΠΌΠΈ / Π²ΡΡ ΠΎΠ΄Π°ΠΌΠΈ:
11. ΠΠΈΡΠ²Π° Ρ Π±ΠΎΡΡΠΎΠΌ: Π₯ΡΠ½ΠΈΡ, Π₯ΡΠ°Π½ΠΈΡΠ΅Π»Ρ ΠΠ΅Π·Π΄Π½Ρ.
12. ΠΡΠΎΡ ΠΎΠ΄ ΠΏΡΠΈΠ²Π΅Π΄Π΅Ρ Π²Π°Ρ Π² Π·ΠΎΠ½Ρ, ΠΈΠ·Π²Π΅ΡΡΠ½ΡΡ ΠΊΠ°ΠΊ ΠΠ½ΡΡΡΠ΅Π½Π½ΠΈΠ΅ Π·Π΅ΠΌΠ»ΠΈ. ΠΠ° ΡΠ°ΠΌΠΎΠΌ Π΄Π΅Π»Π΅ Π²Ρ ΠΌΠΎΠΆΠ΅ΡΠ΅ ΠΏΠΎΠ»ΡΡΠΈΡΡ ΠΎΠ΄Π½Ρ ΠΈΠ· ΠΊΠΎΠ½ΡΠΎΠ²ΠΎΠΊ ΠΈΠ³ΡΡ Π·Π΄Π΅ΡΡ.
Π₯Π΅Π½ΠΈΡ, Π₯ΡΠ°Π½ΠΈΡΠ΅Π»Ρ ΠΠ΅Π·Π΄Π½Ρ, Π±ΠΎΠΉ Ρ Π±ΠΎΡΡΠΎΠΌ
ΠΠ°Π²Π°ΠΉΡΠ΅ ΠΎΠ±ΡΡΠ΄ΠΈΠΌ Π±ΠΈΡΠ²Ρ Ρ Π±ΠΎΡΡΠΎΠΌ Π₯Π΅Π½ΠΈΡΠΎΠΌ, Π₯ΡΠ°Π½ΠΈΡΠ΅Π»Π΅ΠΌ ΠΠ΅Π·Π΄Π½Ρ, Π² Ender Lilies: Quietus of the Knights βStockade.
ΠΠΈΡΠ²Π° Ρ Π±ΠΎΡΡΠΎΠΌ Π₯Π΅Π½ΠΈΡΠ° Π½Π° ΡΠ°ΠΌΠΎΠΌ Π΄Π΅Π»Π΅ Π΄ΠΎΠ²ΠΎΠ»ΡΠ½ΠΎ ΡΠ½ΠΈΠΊΠ°Π»ΡΠ½Π°, ΡΠ°ΠΊ ΠΊΠ°ΠΊ Π²Π°Ρ ΠΏΡΠΎΡΠΈΠ²Π½ΠΈΠΊ Π±ΡΠ΄Π΅Ρ ΠΏΠΎΡΡΠΎΡΠ½Π½ΠΎ Π²ΡΠ·ΡΠ²Π°ΡΡ ΠΌΠΎΠ±ΠΎΠ²-ΠΏΠ°Π»Π°ΡΠ΅ΠΉ. ΠΡΠΎΡ ΠΏΠ°ΡΠ΅Π½Ρ ΡΠΎΠΆΠ΅ Π½ΠΈΠ½Π΄Π·Ρ, ΠΏΠΎΡΡΠΎΠΌΡ ΠΎΠ½ ΠΈΠΌΠ΅Π΅Ρ ΡΠ΅Π½Π΄Π΅Π½ΡΠΈΡ Π΄Π²ΠΈΠ³Π°ΡΡΡΡ, ΡΠ°ΡΡΠΎ ΡΠ²ΠΎΡΠ°ΡΠΈΠ²Π°ΡΡΡ, ΠΊΠΎΠ³Π΄Π° Π²Ρ ΠΏΡΠΈΠ±Π»ΠΈΠΆΠ°Π΅ΡΠ΅ΡΡ.
ΠΠΎΠΊΠ° Ρ Π±ΠΎΡΡΠ° Π±ΠΎΠ»ΡΡΠ΅ 50% Π·Π΄ΠΎΡΠΎΠ²ΡΡ, Ρ Π½Π΅Π³ΠΎ Π±ΡΠ΄ΡΡ ΡΠ΅Π³ΡΠ»ΡΡΠ½ΡΠ΅ Π°ΡΠ°ΠΊΠΈ, ΡΠ°ΠΊΠΈΠ΅ ΠΊΠ°ΠΊ Π±ΡΡΡΡΡΠ΅ ΠΏΡΡΠΆΠΊΠΈ ΠΈ ΡΠ½Π°ΡΡΠ΄Ρ, ΠΏΠΎΡ ΠΎΠΆΠΈΠ΅ Π½Π° ΡΡΡΠΈΠΊΠ΅Π½Ρ. ΠΡ ΠΌΠΎΠΆΠ½ΠΎ ΠΏΠ°ΡΠΈΡΠΎΠ²Π°ΡΡ, Π΅ΡΠ»ΠΈ Ρ Π²Π°Ρ Π΅ΡΡΡ ΠΠΎΠ»ΡΡΠΎ Π€ΡΠ΅ΡΠΈΠΈ.
Π― Π±Ρ ΠΏΠΎΡΠΎΠ²Π΅ΡΠΎΠ²Π°Π» ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡ Π½Π°Π²ΡΠΊΠΈ Π΄Π°Π»ΡΠ½Π΅Π³ΠΎ Π±ΠΎΡ, ΡΠ°ΠΊΠΈΠ΅ ΠΊΠ°ΠΊ Π’Π΅ΠΌΠ½Π°Ρ ΠΠ΅Π΄ΡΠΌΠ° ΠΠ»Π΅ΠΉΠ½, ΠΈΠ»ΠΈ ΡΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΠΈ, ΠΊΠΎΡΠΎΡΡΠ΅ ΡΡΠΎΠ΄Π½ΠΈ Π²ΡΠ·ΠΎΠ²Ρ (Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ, ΠΠ°ΠΏΠ°Π΄Π½ΡΠΉ ΡΠΎΡΠ³ΠΎΠ²Π΅Ρ ΠΈΠ»ΠΈ Π’Π΅ΠΌΠ½ΡΠΉ ΠΏΠ°Π»Π°Ρ). Π₯ΠΎΡΡ ΠΏΡΠΈΡΠ΅Π»ΠΈΠ²Π°Π½ΠΈΠ΅ ΠΈΠ½ΠΎΠ³Π΄Π° ΠΌΠΎΠΆΠ΅Ρ Π±ΡΡΡ Π½Π΅Π½Π°Π΄Π΅ΠΆΠ½ΡΠΌ, ΠΎΠ½ΠΈ Π²ΡΠ΅ ΠΆΠ΅ Π΄ΠΎΠ»ΠΆΠ½Ρ Π²ΡΠ΅ΠΌΡ ΠΎΡ Π²ΡΠ΅ΠΌΠ΅Π½ΠΈ Π½Π°Π½ΠΎΡΠΈΡΡ ΡΡΠΎΠ½ Π₯ΡΠ½ΠΈΡΡ.
ΠΠΎΡΠ»Π΅ ΠΏΠΎΠ±Π΅Π΄Ρ Π½Π°Π΄ Π±ΠΎΡΡΠΎΠΌ Π²Ρ ΠΏΠΎΠ»ΡΡΠΈΡΠ΅ ΡΠ»Π΅Π΄ΡΡΡΠ΅Π΅:
Π Π»ΡΠ±ΠΎΠΌ ΡΠ»ΡΡΠ°Π΅, Π΄Π°Π²Π°ΠΉΡΠ΅ ΠΏΠΎΠ³ΠΎΠ²ΠΎΡΠΈΠΌ ΠΎ ΡΠΎΠΌ, ΡΡΠΎ Π½Π°ΠΌ ΡΠ»Π΅Π΄ΡΠ΅Ρ Π΄Π΅Π»Π°ΡΡ Ρ Π½Π°ΡΠΈΠΌΠΈ Π½ΠΎΠ²ΡΠΌΠΈ ΡΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡΠΌΠΈ, Π² ΡΠ»Π΅Π΄ΡΡΡΠ΅ΠΉ ΡΠ°ΡΡΠΈ Π½Π°ΡΠ΅Π³ΠΎ ΡΡΠΊΠΎΠ²ΠΎΠ΄ΡΡΠ²Π°.
ΠΡΠ΄Π° ΠΌΡ ΠΏΠΎΠΉΠ΄Π΅ΠΌ ΠΏΠΎΡΠ»Π΅ ΡΡΠΎΠ³ΠΎ?
ΠΡΠΌΠΎΡΡΠΈΡΠ΅ Π½Π΅ΠΊΠΎΡΠΎΡΡΠ΅ ΠΊΠΎΠΌΠ½Π°ΡΡ Π½Π° ΡΠ°ΡΡΠΎΠΊΠΎΠ»Π΅, ΠΎΡΠΎΠ±Π΅Π½Π½ΠΎ ΡΠ΅, Π² ΠΊΠΎΡΠΎΡΡΡ Π΅ΡΠ΅ ΠΎΡΡΠ°Π»ΠΈΡΡ Π½Π°Π³ΡΠ°Π΄Ρ.
ΠΡ ΠΌΠΎΠ³Π»ΠΈ Π·Π°ΠΌΠ΅ΡΠΈΡΡ, ΡΡΠΎ ΡΠ΅ΠΏΠ΅ΡΡ Ρ Π²Π°ΡΠ΅Π³ΠΎ Π³ΡΠ΅ΠΉΡΠ΅ΡΠ° Π΅ΡΡΡ ΠΊΡΡΡΠΊΠΈ.
ΠΠΎΠ²ΠΎΡΡ ΠΎ ΠΊΠ°ΡΠ°ΠΊΠΎΠΌΠ±Π°Ρ , Π²Π°ΠΌ ΡΠ»Π΅Π΄ΡΠ΅Ρ Π½Π°ΠΏΡΠ°Π²ΠΈΡΡΡΡ Π²ΠΏΡΠ°Π²ΠΎ ΠΎΡ ΠΏΠ΅ΡΠ΅Π΄ΡΡΠΊΠΈ Ossuary. ΠΠΎΠ΄Π½ΠΈΠΌΠΈΡΠ΅ΡΡ ΠΏΠΎ Π±ΠΎΠ»ΡΡΠΎΠΉ ΠΊΠ°ΠΌΠ΅ΡΠ΅, Π·Π°ΡΠ΅ΠΌ ΠΏΠ΅ΡΠ΅ΡΠ΅ΠΊΠΈΡΠ΅ Π±ΡΠ΅ΡΡ Π½Π° ΠΎΡΠΊΡΡΡΠΎΠΉ ΠΌΠ΅ΡΡΠ½ΠΎΡΡΠΈ Ρ ΠΏΠΎΠΌΠΎΡΡΡ Π΄Π²ΠΎΠΉΠ½ΡΡ ΠΏΡΡΠΆΠΊΠΎΠ² ΠΈ ΡΡΠ²ΠΊΠΎΠ².
Π£Π±ΠΈΠΉΡΠ° Hollow Knight Ρ ΡΠ΅ΠΏΠΎΡΠΊΠΎΠΉ Dark Souls? | ΠΠ±Π·ΠΎΡ ΠΈΠ³ΡΡ Β«ENDER LILIES: Quietus of the KnightsΒ»
Π‘ΡΡΠ΅ΡΡΠ²ΠΎΠ²Π°Π»ΠΎ ΠΊΠΎΡΠΎΠ»Π΅Π²ΡΡΠ²ΠΎ, Π² ΠΊΠΎΡΠΎΡΠΎΠΌ Π²ΡΡ Π±ΡΠ»ΠΎ Ρ ΠΎΡΠΎΡΠΎ. ΠΠΎ Π½Π°ΡΠ°Π»ΡΡ Π΄ΠΎΠΆΠ΄Ρ, ΡΡΠΎ Π΄Π΅Π»Π°Π» Π»ΡΠ΄Π΅ΠΉ ΠΆΠΈΠ²ΡΠΌΠΈ ΡΡΡΠΏΠ°ΠΌΠΈ, Π»ΡΠ΄ΠΈ Π±ΡΠ»ΠΈ Π½Π°ΠΊΠΎΠΏΠ»Π΅Π½Ρ Π·Π»ΠΎΡΡΡΡ ΠΈ ΡΡΡΠ°Ρ ΠΎΠΌ, ΡΡΠ°Π½ΠΎΠ²ΠΈΠ»ΠΈΡΡ Π±Π΅ΡΡΠΌΠ΅ΡΡΠ½ΡΠΌΠΈ, ΠΈ ΡΠ±ΠΈΠ²Π°Π»ΠΈ Π²ΡΠ΅Ρ Π²ΠΎΠΊΡΡΠ³. ΠΡΠΈΡ Π»ΡΠ΄Π΅ΠΉ Π½Π°Π·ΡΠ²Π°Π»ΠΈ «ΠΡΠΊΠ²Π΅ΡΠ½Π΅Π½Π½ΡΠ΅». Π Ρ ΡΠ΅Ρ ΠΏΠΎΡ, Π΄ΠΎΠΆΠ΄Ρ Π½ΠΈΠΊΠΎΠ³Π΄Π° Π½Π΅ ΠΊΠΎΠ½ΡΠ°Π»ΡΡ.
ΠΠΎ Π²Π΄ΡΡΠ³, ΡΠΎΠ΄ΠΈΠ»ΠΎΡΡ Π΄ΠΈΡΡ, ΠΊΠΎΡΠΎΡΠΎΠ΅ ΠΌΠΎΠ³Π»ΠΎ ΠΎΡΠΈΡΡΠΈΡΡ ΡΠ΅Π»ΠΎΠ²Π΅ΠΊΠ° ΠΎΡ ΡΠΊΠ²Π΅ΡΠ½ΠΎΡΡΠΈ. ΠΠΎΡΠ»Π΅ ΠΏΠΎΡΠ²Π»Π΅Π½ΠΈΡ ΡΠΊΠ²Π΅ΡΠ½ΠΎΡΡΠΈ, Π²ΡΠ΅ ΡΠ΅Π»ΠΈΠ³ΠΈΠΈ Π½Π°ΡΠ°Π»ΠΈ ΡΠ΅ΡΡΡΡ ΡΠ²ΠΎΡ Π²Π°ΠΆΠ½ΠΎΡΡΡ, Π½ΠΎ ΠΏΠΎΡΠ²ΠΈΠ»Π°ΡΡ ΡΠ΅Π»ΠΈΠ³ΠΈΡ, ΠΊΠΎΡΠΎΡΠ°Ρ ΡΡΠ°Π»Π° ΡΠ°ΠΌΠΎΠΉ Π²Π°ΠΆΠ½ΠΎΠΉ Π² ΡΡΠΎ Π²ΡΠ΅ΠΌΡ. ΠΠ΅Π»Π°Ρ ΡΠ΅ΡΠΊΠΎΠ²Ρ, Π² ΠΊΠΎΡΠΎΡΠΎΠΉ ΠΏΠΎΠΊΠ»ΠΎΠ½ΡΠ»ΠΈΡΡ ΠΈ ΠΎΡΠΈΡΠ°Π»ΠΈ ΡΠ΅Π±Ρ ΠΎΡ ΡΠΊΠ²Π΅ΡΠ½ΠΎΡΡΠΈ Ρ ΡΡΠΈΡ ΡΠ°ΠΌΡΡ Π΄Π΅ΡΠ΅ΠΉ, ΠΡΠΈΡΡ. ΠΠΎ ΡΠΌΠΎΠ³Π»ΠΈ Π»ΠΈ ΡΡΡΠ°ΡΠΈ ΠΈ ΡΠ»ΡΠΆΠΈΡΠ΅Π»ΡΠ½ΠΈΡΡ ΡΠ΅ΡΠΊΠ²ΠΈ Π·Π°ΡΠΈΡΠΈΡΡ ΡΡΠΈΡ ΡΡΠ΄Π΅ΡΠ½ΡΡ Π΄Π΅ΡΠ΅ΠΉ ΠΎΡ ΡΠΌΠ΅ΡΡΠΈ.
ΠΡΠΎ Π±ΡΠ» ΡΡΠΆΠ΅Ρ Π²ΠΊΡΠ°ΡΡΠ΅. ΠΠ½ΡΠ΅ΡΠ΅ΡΠ½ΠΎΠ΅ Π½Π°ΡΠ°Π»ΠΎ Π΄Π»Ρ ΠΎΠ±Π·ΠΎΡΠ°, Π½Π΅ ΡΠ°ΠΊΠΎΠ΅ ΠΊΠ°ΠΊΠΎΠ΅ Ρ Π΄Π΅Π»Π°Π» ΡΠ°Π½ΡΡΠ΅. Π ΡΠ°Π· ΡΠΆ Ρ Π½Π°ΡΠ°Π», ΡΠΎ ΠΏΠΎΠ΄Π³ΠΎΡΠΎΠ²Ρ ΡΠ°ΡΠΊΡ ΡΠ°Ρ, ΠΈ Π΄ΠΎΠ±ΡΠΎ ΠΏΠΎΠΆΠ°Π»ΠΎΠ²Π°ΡΡ Π½Π° ΠΎΠ±Π·ΠΎΡ ΠΈΠ³ΡΡ «ENDER LILIES: Quietus of the Knights»!
ΠΠΎΡΠ²ΠΈΠ»Π°ΡΡ ΡΡΠ° ΠΈΠ³ΡΠ° Π² Steam 21 ΡΠ½Π²Π°ΡΡ 2021 Π³ΠΎΠ΄Π°. ΠΠ°, Π½ΠΎΠ²ΠΎΠΈΡΠΏΠ΅ΡΠ΅Π½Π½Π°Ρ ΠΈΠ³ΡΠ°. ΠΠ°ΠΌΠ΅ΡΠΈΠ» Ρ Π΅Π΅ ΡΠΎΠ²ΡΠ΅ΠΌ Π½Π΅Π΄Π°Π²Π½ΠΎ, ΠΈ ΡΠ΅ΡΠΈΠ» ΠΏΠΎΠΏΡΠΎΠ±ΠΎΠ²Π°ΡΡ. ΠΠ΅ΡΠ²ΠΎΠ΅ ΡΡΠΎ ΠΌΠ΅Π½Ρ Π·Π°ΡΠ΅ΠΏΠΈΠ»ΠΎ Π² ΡΡΠΎΠΉ ΠΈΠ³ΡΠ΅ β ΡΡΠΎ Π³Π»Π°Π²Π½Π°Ρ Π³Π΅ΡΠΎΠΈΠ½Ρ, Π² ΡΡΠΈΠ»Π΅ Π°Π½ΠΈΠΌΠ΅ Π΄Π΅Π²ΠΎΡΠΊΠΈ. ΠΠΎ Π²ΡΠ΅ΠΌΡ ΠΈΠ³ΡΡ Π²Ρ Π±ΡΠ΄Π΅ΡΠ΅ ΡΠΏΡΠ°Π²Π»ΡΡΡ Π΅Ρ, ΠΈ ΠΎΠ½Π° Π½Ρ ΠΎΡΠ΅Π½Ρ ΠΌΠΈΠ»Π°Ρ! ΠΡΠ»ΠΈ Π²Π°ΠΌ Π½Π΅ ΠΏΠΎ Π²ΠΊΡΡΡ ΠΈΠ³ΡΡ, Π² ΠΊΠΎΡΠΎΡΡΡ ΠΏΡΠΈΡΡΡΡΡΠ²ΡΠ΅Ρ ΡΠΈΡΠΎΠ²ΠΊΠ° Π² Π°Π½ΠΈΠΌΠ΅ ΡΡΠΈΠ»Π΅, Π½Ρ, Π²ΡΡ ΡΠ°Π²Π½ΠΎ ΠΏΠΎΠΏΡΠΎΠ±ΡΠΉΡΠ΅! Π Π°Π½ΠΈΠΌΠ΅ ΡΡΠΈΠ»Π΅ Ρ ΡΠ²ΠΈΠ΄Π΅Π» Π»ΠΈΡΡ Π³Π»Π°Π²Π½ΡΡ Π³Π΅ΡΠΎΠΈΠ½Ρ, ΠΈ Π±ΠΎΡΡΠ° Π²Π΅Π΄ΡΠΌΡ. ΠΡΡ ΠΎΡΡΠ°Π»ΡΠ½ΠΎΠ΅ Π² ΠΌΡΠ°ΡΠ½ΠΎΠΌ ΡΡΠΈΠ»Π΅! ΠΠ·-Π·Π° ΡΡΠΎΠ³ΠΎ Π½Π΅ΠΊΠΎΡΠΎΡΡΠ΅ Π³ΠΎΠ²ΠΎΡΡΡ, ΡΡΠΎ ΡΡΠ° ΠΈΠ³ΡΠ° ΠΏΠΎΡ ΠΎΠΆΠ΅ Π½Π° Dark Souls, Π° Π²Π΅Π΄Ρ Π΅ΡΡΡ ΠΌΠΎΠΌΠ΅Π½ΡΡ, ΠΈΠ·-Π·Π° ΠΊΠΎΡΠΎΡΠΎΠ³ΠΎ ΡΡΠΈ Π΄Π²Π΅ ΠΈΠ³ΡΡ ΠΏΠΎΡ ΠΎΠΆΠΈ. ΠΠΎ Π²ΡΡ ΠΏΠΎΠ΄ΡΠΎΠ±Π½ΠΎ Ρ ΡΠ°ΡΡΠΊΠ°ΠΆΡ Π΄Π°Π»ΡΡΠ΅, ΠΊΡΠΎ-ΡΠΎ Π²Π΅Π΄Ρ Π΄ΠΎΠ»ΠΆΠ΅Π½ Π΄ΠΎΠ±Π°Π²Π»ΡΡΡ Π·Π°Π³ΠΎΠ»ΠΎΠ²ΠΊΠΈ Π² ΠΎΠ±Π·ΠΎΡΠ΅.
Π‘ΡΠΆΠ΅Ρ
Π’ΠΎ, ΡΡΠΎ Π±ΡΠ»ΠΎ Π½Π°ΠΏΠΈΡΠ°Π½ΠΎ Π² ΡΠ°ΠΌΠΎΠΌ Π½Π°ΡΠ°Π»Π΅ Π±Π»ΠΎΠ³Π°, ΡΡΠΎ Π±ΡΠ» Π»ΠΎΡ ΠΈΠ³ΡΡ. ΠΠΎΡΠΎΡΡΠΉ ΠΌΠΎΠΆΠ½ΠΎ Π±ΡΠ»ΠΎ ΡΠ·Π½Π°ΡΡ ΠΏΠΎ Π·Π°ΠΏΠΈΡΠΊΠ°ΠΌ ΠΈ ΠΊΠ°ΡΡΡΠ΅Π½Π°ΠΌ.
ΠΠΎΠΊΠ°Π»ΠΈΠ·Π°ΡΠΈΡ
ΠΡΠ°ΡΠΈΠΊΠ°
Π ΡΡΡ Π΅ΡΡΡ ΠΌΠ°Π»Π΅Π½ΡΠΊΠ°Ρ ΡΡΡΠ°Π½Π½ΠΎΡΡΡ, ΡΡΠΎ ΠΌΠΎΠΆΠ½ΠΎ ΠΏΠΎΡΡΠΈΡΠ°ΡΡ Π·Π° ΠΎΡΠΎΠ±Π΅Π½Π½ΠΎΡΡΡ. ΠΡΡ ΠΈΠ³ΡΠ° ΡΠ΄Π΅Π»Π°Π½Π° Π² ΡΠ΅ΠΌΠ½ΡΡ ΡΠΎΠ½Π°Ρ . ΠΡΠ³Π»ΡΠ΄ΠΈΡ ΡΡΠΎ Π²ΡΡ ΠΎΡΠ΅Π½Ρ ΠΌΡΠ°ΡΠ½ΠΎ, ΠΈ Π³ΡΡΡΡΠ½ΠΎ, ΠΎΡΠΎΠ±Π΅Π½Π½ΠΎ ΠΊΠΎΠ³Π΄Π° Π²ΠΈΠ΄Π½Π° ΡΠ°Π·ΡΡΡ Π° Π²ΡΠ΅Π³ΠΎ ΠΊΠΎΡΠΎΠ»Π΅Π²ΡΡΠ²Π°.
ΠΠ΅ΡΠ°Π»ΡΠ½ΠΎ Π½Π°ΡΠΈΡΠΎΠ²Π°Π½Π½ΡΠ΅ Π²ΡΠ°Π³ΠΈ Π΄ΠΎΠ±Π°Π²Π»ΡΡΡ Π² ΠΊΠΎΠΏΠΈΠ»ΠΊΡ ΠΌΡΠ°ΡΠ½ΠΎΡΡΠΈ ΡΠ²ΠΎΡ Π΄ΠΎΠ»Ρ, ΡΡΠΎ Π΄Π΅Π»Π°Π΅Ρ ΠΈΡ ΡΠ±ΠΈΠΉΡΡΠ²ΠΎ Ρ ΠΎΡΡ ΡΡΡΠΎΡΠΊΡ ΠΏΡΠΈΡΡΠ½ΡΠΌ, Π²ΡΡΠ΄ Π»ΠΈ ΡΡ Π±Ρ Ρ ΠΎΡΠ΅Π» ΡΠ±ΠΈΠ²Π°ΡΡ Π² ΠΈΠ³ΡΠ΅ ΠΊΡΠ°ΡΠΈΠ²ΡΡ Π΄Π΅Π²ΡΡΠ΅ΠΊ ΠΈΠ»ΠΈ ΠΏΠ°ΡΠ½Π΅ΠΉ. Π’Π°ΠΊ Ρ ΠΎΡΡ Π±Ρ Π²ΡΠ°Π³ΠΈ ΠΏΡΠΎΡΠΈΠ²Π½ΡΠ΅ ΠΈ ΡΡΠΎΠ³ΠΎ Π΄ΠΎΡΡΠ°ΡΠΎΡΠ½ΠΎ.
ΠΡΡΠ΅ΠΊΡΡ ΠΏΡΠΈΡΡΠ½ΠΎ ΡΠΌΠΎΡΡΡΡΡΡ, Π²ΡΠ΅ ΡΡΠΈ ΡΠ°ΡΡΠΈΡΡ, ΠΎΠ³ΠΎΠ½Ρ ΠΎΡ ΡΠ²Π΅ΡΠΈ, Π΄Π²ΠΈΠΆΠ΅Π½ΠΈΠ΅ ΠΊΠΎΡΠΎΡΠΎΠ΅ ΠΎΡΡΠ°Π²Π»ΡΠ΅Ρ ΠΏΡΠ»Ρ, ΡΠ΅Π·ΠΊΠΈΠ΅ Π΄Π²ΠΈΠΆΠ΅Π½ΠΈΡ ΡΡΠΎ ΡΠΎΠ·Π΄Π°ΡΡ ΠΊΡΠ°ΡΠΈΠ²ΡΠ΅ ΡΡΡΠ΅ΠΊΡΡ. Π ΡΡΡ ΠΏΠ»Π°Π²Π½ΠΎ ΠΏΠ΅ΡΠ΅Ρ ΠΎΠ΄ΠΈΠΌ ΠΊ Π°Π½ΠΈΠΌΠ°ΡΠΈΠΈ. ΠΡΠΎ ΡΠ΄Π΅Π»Π°Π½ΠΎ ΠΎΡΠΎΠ±Π΅Π½Π½ΠΎ ΠΏΡΠ΅ΠΊΡΠ°ΡΠ½ΠΎ, Π·Π°Π΄Π½ΠΈΠΉ ΡΠΎΠ½ Π°Π½ΠΈΠΌΠΈΡΠΎΠ²Π°Π½. ΠΡΠ΅ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠΈ ΠΈ ΠΊΡΠ°ΡΠΈΠ²ΠΎ, ΠΈ ΠΏΠ»Π°Π²Π½ΠΎ, ΠΈ ΠΊΠ°ΡΠ΅ΡΡΠ²Π΅Π½Π½ΠΎ Π΄Π²ΠΈΠ³Π°ΡΡΡΡ. ΠΠ΄Π½ΠΎ Π»ΠΈΡΡ ΠΏΠΎΠΊΠ°ΡΠΈΠ²Π°Π½ΠΈΠ΅ Π½ΠΎΠ³Π°ΠΌΠΈ ΠΆΡΠΈΡΡ, ΠΊΠΎΠ³Π΄Π° ΠΎΠ½Π° ΡΠΈΠ΄ΠΈΡ Π½Π° ΡΠΊΠ°ΠΌΠ΅ΠΉΠΊΠ΅ ΡΠΆΠ΅ ΠΏΡΠΈΠ΄Π°ΡΡ ΡΠΈΠ» ΡΡΠ°ΠΆΠ°ΡΡΡΡ Π΄Π°Π»ΡΡΠ΅! ΠΡΠ»ΠΈ Π²Π΄ΡΡΠ³ Π² ΠΎΠ΄ΠΈΠ½ ΠΌΠΎΠΌΠ΅Π½Ρ ΠΎΡΡΠ°Π½ΠΎΠ²ΠΈΡΡΡ, ΠΈ ΠΎΡΠΌΠΎΡΡΠ΅ΡΡ ΠΎΠΊΡΡΠΆΠ°ΡΡΠΈΠΉ ΠΌΠΈΡ ΠΈΠ³ΡΡ, ΡΠΎ ΡΡ ΡΠ΄ΠΈΠ²ΠΈΡΡΡΡ Π½Π°ΡΠΊΠΎΠ»ΡΠΊΠΎ Π΄Π΅ΡΠ°Π»ΡΠ½ΠΎ ΠΏΠΎΡΠ°Π±ΠΎΡΠ°Π»ΠΈ Π½Π°Π΄ Π·Π°ΠΏΠΎΠ»Π½Π΅Π½ΠΈΠ΅ΠΌ ΡΡΠΎΠ²Π½Ρ. ΠΡΠ°ΡΠ½ΠΎ ΠΏΡΠΈΡΡΠ½ΠΎ.
Π‘Π°ΡΠ½Π΄ΡΡΠ΅ΠΊ
Π’ΡΡ Ρ Π½ΠΈΡΠ΅Π³ΠΎ Π½Π΅ ΠΌΠΎΠ³Ρ ΠΏΠΎΠ΄Π΅Π»Π°ΡΡ, ΡΠΌΠ±ΠΈΠ΅Π½Ρ ΠΈ ΡΠ°ΡΠ½Π΄ΡΡΠ΅ΠΊΠΈ ΡΠ΄Π΅Π»Π°Π½Ρ ΠΎΡΠ΅Π½Ρ Ρ ΠΎΡΠΎΡΠΎ, ΠΎΡΠΎΠ±Π΅Π½Π½ΠΎ Π΄Π»Ρ Π»ΠΎΠΊΠ°ΡΠΈΠΉ. ΠΡΠΎΡΡΠΎ ΠΏΠΎΡΠ»ΡΡΠ°ΠΉΡΠ΅ ΡΠ°ΡΠ½Π΄ΡΡΠ΅ΠΊ ΠΊ Π»ΠΎΠΊΠ°ΡΠΈΠΈ Π΄Π΅ΡΠ΅Π²Π½ΠΈ. (ΠΠ²ΡΠΎΡ Π½Π΅ ΡΠΌΠΎΠ³ Π½Π°ΠΉΡΠΈ ΠΎΡΠΊΡΡΡΡΠΉ Π΄ΠΎΡΡΡΠΏ ΠΊ ΡΠ°ΡΠ½Π΄ΡΡΠ΅ΠΊΠ°ΠΌ ΠΈΠ³ΡΡ, ΠΏΡΠΎΡΡΠΈΡΠ΅)
ΠΠ΅ΠΉΠΌΠΏΠ»Π΅ΠΉ
ΠΠ³ΡΠ° ENDER LILIES: Quietus of the Knights, ΡΡΠΎ ΠΈΠ³ΡΠ° Π² ΠΆΠ°Π½ΡΠ΅ ΡΠΊΡΠ΅Π½, ΠΌΠ΅ΡΡΠΎΠΈΠ΄Π²Π°Π½ΠΈΡ. ΠΠ°-Π΄Π°-Π΄Π°, ΡΠΎΡ ΡΠ°ΠΌΡΠΉ ΠΆΠ°Π½Ρ ΠΊΠΎΡΠΎΡΡΠΉ ΠΈΠΌΠ΅Π΅Ρ Hollow Knight. ΠΠΎΠΊΠ°ΡΠΈΠΈ ΡΠ°Π·Π΄Π΅Π»Π΅Π½Ρ Π΄Π²Π΅ΡΡΠΌΠΈ ΠΈ ΠΏΡΠΎΡ ΠΎΠ΄Π°ΠΌΠΈ Π½Π° ΠΊΠΎΠΌΠ½Π°ΡΡ. ΠΡΡΡ ΠΌΠΈΠ½ΠΈΠΊΠ°ΡΡΠ°, ΠΊΠΎΡΠΎΡΠ°Ρ ΡΠ΄Π΅Π»Π°Π½Π½Π° ΠΏΡΠΎΡΡΠΎΠΉ, Π½ΠΎ ΠΈΠΌΠ΅Π½Π½ΠΎ ΠΈΠ·-Π·Π° ΠΏΡΠΎΡΡΠΎΡΡ ΠΌΠ½Π΅ ΠΎΠ½Π° Π½Π΅Π½ΡΠ°Π²ΠΈΡΡΡ (Π΅ΡΠ»ΠΈ ΡΠ°Π·Π²Π΅ΡΠ½ΡΡΡ Π΅Π΅ Π½Π° ΡΠ΅Π»ΡΠΉ ΡΠΊΡΠ°Π½, ΠΎΠ½Π° Π²ΡΡ ΡΠ°Π²Π½ΠΎ ΡΠΎΡΠ½ΠΎ ΡΠ°ΠΊΠ°Ρ ΠΆΠ΅). ΠΠΎΡ ΠΏΡΠ΅Π΄ΡΡΠ°Π²Ρ: ΡΡ Ρ ΠΎΡΠ΅ΡΡ ΠΏΠΎΠ»Π½ΠΎΡΡΡΡ ΠΈΡΡΠ»Π΅Π΄ΠΎΠ²Π°ΡΡ ΠΊΠΎΠΌΠ½Π°ΡΡ, Π½Π°ΠΉΡΠΈ ΠΏΠΎΠ»Π΅Π·Π½ΡΠΉ ΠΏΡΠ΅Π΄ΠΌΠ΅Ρ. Π Π½Π° ΠΌΠΈΠ½ΠΈΠΊΠ°ΡΡΠ΅ ΡΡ Π²ΠΈΠ΄ΠΈΡΡ, ΡΡΠΎ ΠΊΡΠ°ΡΠ½Π°Ρ ΡΠΎΡΠΊΠ° ΠΊΠΎΡΠΎΡΠ°Ρ ΠΏΠΎΠΊΠ°Π·ΡΠ²Π°Π΅Ρ Π½Π΅ΠΏΡΠΎΠ²Π΅ΡΠ΅Π½Π½ΡΠΉ ΠΏΡΠΎΡ ΠΎΠ΄, Π½Π°Ρ ΠΎΠ΄ΠΈΡΡΡ Π½Π° Π²Π΅ΡΡ ΡΡΠΊΠ΅ ΠΊΠΎΠΌΠ½Π°ΡΡ. Π Π²ΠΎΡ Π²ΠΎΠΏΡΠΎΡβ¦ ΠΠ½Π΅ ΡΡΠΎ Π½Π°Π΄ΠΎ Π²Π·Π»Π΅ΡΠ΅ΡΡ? Π’ΡΡ Π½Π΅ΡΡ Π΄Π²Π΅ΡΠ΅ΠΉ ΠΊΡΠ΄Π° ΠΌΠΎΠΆΠ½ΠΎ ΠΏΡΠΎΠΉΡΠΈ, Π³Π»Π°Π²Π½Π°Ρ Π³Π΅ΡΠΎΠΈΠ½Ρ Π½Π΅ ΡΠΌΠ΅Π΅Ρ ΠΊΠ°ΡΠ°Π±ΠΊΠ°ΡΡΡΡ ΠΊΠ°ΠΊ ΠΏΠ°ΡΠΊ ΠΈ ΠΎΡΡΠΊΠ°ΠΊΠΈΠ²Π°ΡΡ ΠΎΡ ΡΡΠ΅Π½Ρ. Π Π² Π½Π°ΡΠ°Π»Π΅ ΠΈΠ³ΡΡ Ρ Π²ΠΎΠΎΠ±ΡΠ΅ Π½Π΅ ΠΏΠΎΠ½ΠΈΠΌΠ°Π», ΡΡΠΎ Π·Π° Π±Π΅Π»Π°Ρ ΡΠΎΡΠΊΠ° Π½Π° ΠΌΠΈΠ½ΠΈΠΊΠ°ΡΡΠ΅, ΠΈ ΡΠΎΠ»ΡΠΊΠΎ ΠΊΠΎΠ³Π΄Π° ΠΎΡΠΊΡΡΠ» Π»Π΅Π³Π΅Π½Π΄Ρ ΠΊΠ°ΡΡΡ, ΠΏΠΎΠ½ΡΠ», ΡΡΠΎ ΡΡΠΎΡ Π·Π½Π°ΡΠΎΠΊ ΠΏΠΎΠΊΠ°Π·ΡΠ²Π°Π΅Ρ Π² ΠΊΠ°ΠΊΠΎΠΉ Ρ ΠΊΠΎΠΌΠ½Π°ΡΠ΅. ΠΠΎΡΠ΅ΠΌΡ Ρ ΡΠ°ΠΊ ΠΌΠ½ΠΎΠ³ΠΎ Π³ΠΎΠ²ΠΎΡΡ ΠΏΡΠΎ ΠΎΠ΄Π½Ρ Π»ΠΈΡΡ ΠΌΠΈΠ½ΠΈΠΊΠ°ΡΡΡ? ΠΠ½Π° ΠΌΠ½Π΅ Π½Π΅ Π½ΡΠ°Π²ΠΈΡΡΡ.
ΠΠ° Π»ΠΎΠΊΠ°ΡΠΈΡΡ ΠΌΠΎΠΆΠ½ΠΎ Π½Π°ΠΉΡΠΈ ΡΠ΅Π»ΠΈΠΊΠ²ΠΈΠΈ. Π Π΅Π»ΠΈΠΊΠ²ΠΈΠΈ Π΄Π°ΡΡ ΠΏΠΎΠ»Π΅Π·Π½ΡΠΉ Π±ΠΎΠ½ΡΡ Π΅ΡΠ»ΠΈ ΠΈΡ ΠΎΠ΄Π΅ΡΡ, Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ, ΡΠ½ΠΈΠΆΠ΅Π½ΠΈΠ΅ ΠΏΠΎΠ»ΡΡΠ°Π΅ΠΌΠΎΠ³ΠΎ ΡΡΠΎΠ½Π°.
Π‘ΠΊΠ°ΠΌΠ΅ΠΉΠΊΠ°, ΠΈΠ»ΠΈ ΠΏΠΎΠ»ΡΡΡΠ΅ «ΠΠ΅ΡΡΠΎ ΠΎΡΠ΄ΡΡ Π°», ΡΡΠΎ ΠΌΠ΅ΡΡΠΎ, Π³Π΄Π΅ ΠΌΠΎΠΆΠ½ΠΎ ΠΏΡΠΈΡΠ΅ΡΡΡ, ΠΈ Π΄Π΅Π»Π°ΡΡ ΡΠ°Π·Π½ΡΠ΅ Π²Π΅ΡΠΈ Ρ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ΅ΠΌ: ΡΠΎΡ ΡΠ°Π½Π΅Π½ΠΈΠ΅, ΠΊΠ°ΠΊΠΈΠ΅ ΡΠ΅Π»ΠΈΠΊΠ²ΠΈΠΈ ΠΎΠ΄Π΅ΡΡ, ΠΈ ΠΏΠΎΠΌΠ΅Π½ΡΡΡ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΠ΅ Π΄ΡΡ ΠΎΠ², ΠΈ Π±ΡΡΡΡΠΎΠ΅ ΠΏΠ΅ΡΠ΅ΠΌΠ΅ΡΠ΅Π½ΠΈΠ΅.
Π ΡΡΡ ΠΌΡ ΠΏΠΎΠ΄ΠΎΠ±ΡΠ°Π»ΠΈΡΡ ΠΊ ΡΠ»Π°Π΄Π΅Π½ΡΠΊΠΎΠΉ ΡΠ°ΡΡΠΈ ΠΈΠ³ΡΡ. ΠΡΡ ΠΈ (ΠΈΠ»ΠΈ Π΄ΡΡΠΈ), ΡΡΠΎ ΡΠ²ΠΎΠΈ ΡΠΎΡΠ·Π½ΠΈΠΊΠΈ, ΠΊΠΎΡΠΎΡΡΠ΅ Π±ΡΠ΄ΡΡ ΡΡΠ°ΠΆΠ°ΡΡΡΡ Π·Π° ΡΠ΅Π±Ρ, Ρ Π΄ΡΡ Π° Π΅ΡΡΡ ΠΎΠΏΡΠ΅Π΄Π΅Π»Π΅Π½Π½ΠΎΠ΅ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²ΠΎ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΠΉ, ΠΈ ΠΏΠ΅ΡΠ΅Π·Π°ΡΡΠ΄ΠΊΠ°. Π‘Π°ΠΌΡΠΉ ΠΏΠ΅ΡΠ²ΡΠΉ Π΄ΡΡ β ΡΡΠΎ ΡΡΡΠ°ΡΡ, Π±Π΅ΡΠΊΠΎΠ½Π΅ΡΠ½ΠΎΠ΅ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΠ΅ ΠΈ Π½ΠΈΠ·ΠΊΠ°Ρ ΠΏΠ΅ΡΠ΅Π·Π°ΡΡΠ΄ΠΊΠ°. Π’ΠΎ, ΡΡΠΎ Π½ΡΠΆΠ½ΠΎ, ΡΡΠΎΠ±Ρ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡ Π½Π° ΠΏΠΎΡΡΠΎΡΠ½ΠΊΠ΅.
Π Π²ΠΎΡ Ρ ΠΏΠΎΠ΄ΠΎΠ±ΡΠ°Π»ΡΡ ΠΊ ΡΠ°ΠΊΠΎΠΉ ΠΎΡΠΎΠ±Π΅Π½Π½ΠΎΡΡΠΈ ΠΈΠ³ΡΡ, Π³Π΄Π΅ Π²ΠΈΠ΄Π½Π° ΠΏΡΡΠΌΠ°Ρ Π»ΠΈΠ½ΠΈΡ Ρ Dark Souls. ΠΡ Π±ΡΠ΄Π΅ΡΠ΅ Π²ΡΡΡΠ΅ΡΠ°ΡΡ ΠΌΠ½ΠΎΠ³ΠΎ Π±ΠΎΡΡΠΎΠ². ΠΠ°, ΡΠ»ΠΎΠΆΠ½ΡΡ , Π² Π±ΠΎΠ»ΡΡΠΈΡ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²Π°Ρ , ΠΊΠ°ΠΊ Π² Dark Souls. Π Π·Π½Π°Π΅ΡΠ΅, ΡΡΠΈ Π±ΠΎΡΡΡ ΠΈΠ½ΡΠ΅ΡΠ΅ΡΠ½ΡΠ΅, Ρ Π½ΠΈΠΌΠΈ ΠΈΠ½ΡΠ΅ΡΠ΅ΡΠ½ΠΎ ΡΡΠ°ΠΆΠ°ΡΡΡΡ. ΠΠΎΡ ΡΡΠ°ΠΆΠ°Π»ΡΡ ΡΡ Ρ ΠΌΠΎΠ½Π°ΡΠΊΠΎΠΉ, ΠΊΠΎΡΠΎΡΠ°Ρ Π±ΡΠ»Π° Ρ ΡΠ²ΠΎΠ΅Π³ΠΎ ΡΠΎΡΡΠ°, ΡΠ½ΡΠ» ΡΡ Π΅ΠΉ ΠΏΠΎΠ»ΠΎΠ²ΠΈΠ½Ρ ΠΏΠΎΠ»ΠΎΡΠΊΠΈ HP, ΠΈ ΡΡΡ Π²Π΄ΡΡΠ³ ΠΠ£Π! Π ΡΠ΅ΠΏΠ΅ΡΡ ΡΡΠΎ ΡΡΠ΅Ρ ΠΌΠ΅ΡΡΠΎΠ²Π°Ρ ΠΌΠΎΠ½Π°ΡΠΊΠ° Ρ ΠΊΡΡΠ»ΡΡΠΌΠΈ, ΠΊΠΎΡΠΎΡΠ°Ρ ΡΠΆΠ΅ Π±Π΅ΠΆΠΈΡ ΠΏΡΠΎΡΠ°ΡΠ°Π½ΠΈΡΡ ΡΠ΅Π±Ρ! Π ΡΠ΅Π³ΠΎ Π΅ΡΡ ΡΡ ΠΎΠΆΠΈΠ΄Π°Π» ΠΎΡ ΠΏΠ΅ΡΠ²ΠΎΠ³ΠΎ Π±ΠΎΡΡΠ°? π
Π ΠΏΠΎ ΠΏΠΎΠ²ΠΎΠ΄Ρ ΡΠ»ΠΎΠΆΠ½ΠΎΡΡΠΈβ¦ ΠΠ½Π΅ ΡΡΡΠ΄Π½ΠΎ ΡΠΊΠ°Π·Π°ΡΡ. Π― ΠΏΠΎΠ»Π½ΠΎΡΡΡΡ Π·Π°ΠΊΠ°Π»Π΅Π½ Cuphead’ΠΎΠΌ, Hotline Miami, ΠΈ Katana ZERO’ΠΎΠΌ. Π ΠΏΠΎΠ½Π΅ΠΌΠ½ΠΎΠ³Ρ ΠΏΡΠΎΡ ΠΎΠΆΡ Dark Souls. Π ΠΌΠ΅ΡΡΠ½ΡΠ΅ Π±ΠΎΡΡΡ Π² ΠΈΠ³ΡΠ΅, ΠΏΠΎΠΊΠ°Π·Π°Π»ΠΈΡΡ Π΄Π»Ρ ΠΌΠ΅Π½Ρ Π»Π΅Π³ΠΊΠΈΠΌΠΈ. ΠΠ²Π΅ ΠΏΠΎΠΏΡΡΠΊΠΈ ΠΈ Π±ΠΎΡΡ ΠΏΠΎΠ±Π΅ΠΆΠ΄ΡΠ½. ΠΠΎ Π±ΡΠ» ΠΎΠ΄ΠΈΠ½ Π±ΠΎΡΡ, Π½Π° ΠΊΠΎΡΠΎΡΠΎΠ³ΠΎ ΠΏΡΠΈΡΠ»ΠΎΡΡ ΠΏΠΎΡΡΠ°ΡΡ Π±ΠΎΠ»ΡΡΠ΅ ΠΏΠΎΠΏΡΡΠΎΠΊ ΡΠ΅ΠΌ Π½Π° Π΄ΡΡΠ³ΠΈΡ . ΠΠ΅Π΄ΡΠΌΠ°β¦ ΠΠΎ Ρ ΡΡΡ ΡΠ°ΡΡΠΊΠ°Π·ΡΠ²Π°Ρ ΠΏΡΠΎ ΠΈΠ³ΡΡ, Π° Π½Π΅ ΠΏΡΠΎ ΡΠΎ ΠΊΠ°ΠΊ Ρ ΡΠ΅ΡΡΠ» Π½Π΅ΡΠ²Π½ΡΠ΅ ΠΊΠ»Π΅ΡΠΊΠΈ. Π’Π°ΠΊ ΡΡΠΎ Π½Π΅ ΡΠ΅Π³ΠΎΠ΄Π½Ρ.
ΠΠΎΡ ΠΌΠ½Π΅Π½ΠΈΠ΅
ENDER LILIES: Quietus of the Knights ΠΈΠ³ΡΠ° ΠΈΠ½ΡΠ΅ΡΠ΅ΡΠ½Π°Ρ, ΠΊΠΎΡΠΎΡΠ°Ρ ΠΏΠΎΡΠ°Π·ΠΈΠ»Π° ΠΌΠ΅Π½Ρ ΡΠ²ΠΎΠΈΠΌ ΡΠ°ΡΠ½Π΄ΡΡΠ΅ΠΊΠΎΠΌ, ΠΈ ΡΠ»ΠΎΠΆΠ½ΠΎΡΡΡΡ. ΠΡΠ»ΠΈ Π²Ρ ΠΊΠΎΠ³Π΄Π°-Π½ΠΈΠ±ΡΠ΄Ρ Ρ ΠΎΡΠ΅Π»ΠΈ ΡΠ²ΠΈΠ΄Π΅ΡΡ Π³Π΅ΠΉΠΌΠΏΠ»Π΅ΠΉ Hollow Knight Π½ΠΎ Ρ ΠΊΠ°ΡΡΠΈΠ½ΠΊΠΎΠΉ ΠΊΠ°ΠΊ Ρ Dark Souls, ΡΠΎ Ρ ΡΠ²Π΅ΡΠ΅Π½Π½ΠΎΡΡΡΡ ΡΠ΅ΠΊΠΎΠΌΠ΅Π½Π΄ΡΡ Π²Π°ΠΌ ΡΡΡ ΠΈΠ³ΡΡ! Π Π·Π½Π°Π΅ΡΡ, ΠΈΠ³ΡΠ° Π²ΡΡΠ»Π° 21 ΡΠ½Π²Π°ΡΡ ΡΡΠΎΠ³ΠΎ Π³ΠΎΠ΄Π°, ΠΈ ΠΎΠ½Π° Π½Π°ΡΡΠΎΠ»ΡΠΊΠΎ Ρ ΠΎΡΠΎΡΠ°Ρ, ΡΡΠΎ Π°Π²ΡΠΎΡ ΠΎΠ±Π·ΠΎΡΠ° ΠΎΡΠ΅Π½Ρ ΡΠ°Π΄ ΠΎΡ ΡΡΠΎΠΉ ΠΈΠ³ΡΡ, Π½ΠΎ ΡΠΎΠ³Π΄Π° ΠΏΠΎΡΠ΅ΠΌΡ Π°Π²ΡΠΎΡ ΡΠ°ΡΡΠΊΠ°Π·Π°Π» ΠΏΡΠΎ ΠΈΠ³ΡΡ Π½Π΅ ΡΠ°ΠΊ ΠΏΠΎΠ΄ΡΠΎΠ±Π½ΠΎ, ΠΊΠ°ΠΊ ΠΏΡΠΎΡΠ»ΡΠΉ ΠΎΠ±Π·ΠΎΡ ΠΈΠ³ΡΡ Enter the Gungeon, Π² ΠΊΠΎΡΠΎΡΠΎΠΌ ΡΠ΅ΠΊΡΡΠ° Π½Π°ΠΌΠ½ΠΎΠ³ΠΎ Π±ΠΎΠ»ΡΡΠ΅ ΡΠ΅ΠΌ Π·Π΄Π΅ΡΡ? ΠΡΠ²Π΅Ρ ΠΏΡΠΎΡΡ ΠΌΠΎΠΉ Π»ΡΠ±ΠΎΠΏΡΡΠ½ΡΠΉ Π΄ΡΡΠ³. ΠΠ³ΡΠ° Π² Π ΠΠΠΠΠ ΠΠΠ‘Π’Π£ΠΠ.
Π’Π°ΠΊΠ°Ρ Ρ ΠΎΡΠΎΡΠ°Ρ ΠΈΠ³ΡΠ°, Π½ΠΎ Π² ΡΠ°Π½Π½Π΅ΠΌ Π΄ΠΎΡΡΡΠΏΠ΅, ΡΡΠΎ ΠΎΠΏΡΠ°Π²Π΄ΡΠ²Π°Π΅Ρ ΠΌΠ½ΠΎΠ³ΠΎ ΡΠ°Π·Π½ΡΡ Π²Π΅ΡΠ΅ΠΉ, ΠΊΠΎΡΠΎΡΡΠ΅ Ρ Π²ΡΡΡΠ΅ΡΠ°Π» Π² ΠΈΠ³ΡΠ΅. ΠΠ°Π»ΠΎ Π±ΠΎΡΡΠΎΠ² Π½Π° Π΄Π°Π½Π½ΠΎΠΌ ΡΡΠ°ΠΏΠ΅ ΠΈΠ³ΡΡ, Π·Π°ΠΊΡΡΡΡ ΠΏΡΠΎΡ ΠΎΠ΄Ρ Π½Π° ΡΠ»Π΅Π΄ΡΡΡΠΈΠ΅ Π»ΠΎΠΊΠ°ΡΠΈΠΈ, ΠΏΠΎΠΊΠ°Π·ΡΠ²Π°Ρ ΡΠ²Π΅Π΄ΠΎΠΌΠ»Π΅Π½ΠΈΡ «ΠΠ³ΡΠ° Π² ΡΠ°Π½Π½Π΅ΠΌ Π΄ΠΎΡΡΡΠΏΠ΅». ΠΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎ, ΠΊΠΎΠ³Π΄Π° ΠΈΠ³ΡΠ° Π²ΡΠΉΠ΄Π΅Ρ Π² ΠΏΠΎΠ»Π½ΠΎΠΌ Π΄ΠΎΡΡΡΠΏΠ΅, ΠΏΠΎΡΠ²ΡΡΡΡ ΠΎΠ·Π²ΡΡΠΊΠ°, ΡΡΠΆΠ΅Ρ, Π±ΠΎΡΡΡ, ΠΈ ΠΌΠ½ΠΎΠ³ΠΎ Π΄ΡΡΠ³ΠΎΠ³ΠΎ ΠΊΠΎΠ½ΡΠ΅Π½ΡΠ°. Π― ΡΠΎΠ²Π΅ΡΡΡ ΡΠ΅Π±Π΅ ΠΏΠΎΠΏΡΠΎΠ±ΠΎΠ²Π°ΡΡ Π΅Π΅ Π½Π° Π²Π΅ΡΠ΅ΡΠΎΠΊ. ΠΠΎΠ½ΡΠ΅Π½ΡΠ° Π±ΡΠ΄Π΅Ρ Π΄ΠΎΡΡΠ°ΡΠΎΡΠ½ΠΎ ΡΡΠΎΠ±Ρ ΠΈΡΡΠ»Π΅Π΄ΠΎΠ²Π°ΡΡ Π²ΡΡ ΠΈΠ³ΡΡ, Π½Π°ΡΠ»Π°ΠΆΠ΄Π°ΡΡΡΡ ΡΠ°ΡΠ½Π΄ΡΡΠ΅ΠΊΠΎΠΌ ΠΈ Π½Π°Π±Π»ΡΠ΄Π°ΡΡ Π·Π° ΠΌΠΈΠ»Π΅Π½ΡΠΊΠΎΠΉ Π³Π»Π°Π²Π½ΠΎΠΉ Π³Π΅ΡΠΎΠΈΠ½Π΅ΠΉ.
Π Steam ΡΠΆΠ΅ Π΅ΡΡΡ Π±ΠΎΠ»Π΅Π΅ 1.400 ΠΎΡΠ·ΡΠ²ΠΎΠ², Ρ ΠΊΡΠ°ΠΉΠ½Π΅ ΠΏΠΎΠ»ΠΎΠΆΠΈΡΠ΅Π»ΡΠ½ΡΠΌ 95%.
Π ΠΊΠ°ΠΊΡΡ Ρ ΡΡΠ°Π²Π»Ρ ΠΎΡΠ΅Π½ΠΊΡ? Π― Π²ΠΎΠ·Π΄Π΅ΡΠΆΡΡΡ ΠΎΡ ΡΡΠΎΠ³ΠΎ. ΠΠ³ΡΠ° Π΅ΡΡ Π² ΡΠ°Π½Π½Π΅ΠΌ Π΄ΠΎΡΡΡΠΏΠ΅, Π²Π΅Π΄Ρ ΠΌΠΎΠΆΠ΅Ρ ΠΏΠΎΠ»ΡΡΠΈΡΡΡ ΡΠ°ΠΊ, ΡΡΠΎ Ρ ΠΏΠΎΡΡΠ°Π²ΠΈΠ» 10/10 ΡΡΠΎΠΉ ΠΈΠ³ΡΠ΅, Π° Π² ΠΏΠΎΠ»Π½ΠΎΠΉ Π²Π΅ΡΡΠΈΠΈ ΡΡΠΆΠ΅Ρ Π±ΡΠ΄Π΅Ρ Π·Π°ΠΊΠΎΠ½ΡΠ΅Π½ ΡΠ°ΠΌΡΠΌ Π³Π»ΡΠΏΡΠΌ ΠΎΠ±ΡΠ°Π·ΠΎΠΌ, ΠΈ Π½Π°ΠΎΠ±ΠΎΡΠΎΡ. Π― Π»ΠΈΡΡ ΠΌΠΎΠ³Ρ ΡΠΊΠ°Π·Π°ΡΡ: «ΠΠΎΠΏΡΠΎΠ±ΡΠΉ, ΠΈ ΡΠ΅ΡΠΈ ΡΠ°ΠΌ».
Π‘ΠΌΠΎΠ³Π»Π° Π»ΠΈ ΠΈΠ³ΡΠ° ENDER LILIES: Quietus of the Knights ΡΡΠ°ΡΡ Π»ΡΡΡΠΈΠΌ ΠΌΠ΅ΡΡΠΎΠΈΠ΄Π²Π°Π½ΠΈΠ΅ΠΌ, ΠΈ ΡΠ±ΡΠ°ΡΡ Ρ Π±ΡΠ΅Π΄ΠΈΡΡΠ°Π»Π° Hollow Knight? ΠΠ΅Ρ. ΠΠ½Π° ΠΏΠΎΡΡΠ°ΡΠ°Π»Π°ΡΡ Π±ΡΡΡ Π»ΡΡΡΠ΅, Π½ΠΎ ΠΏΠΎΠΊΠ°ΡΡΠΎ Hollow Knight Π²ΡΡΠ΅ ΠΏΠΎ ΠΊΠ°ΡΠ΅ΡΡΠ²Ρ.
ΠΠΎΠ½ΡΠΎΠ²ΠΊΠ°
Π§ΡΠΎ ΠΆΠ΅, ΡΡΠΎ Π±ΡΠ»ΠΎ Π²Π΅ΡΠ΅Π»ΠΎ. ΠΠ°ΠΏΠΈΡΠ°ΡΡ ΠΎΠ±Π·ΠΎΡ Π·Π° ΡΠ°ΠΊΠΎΠΉ ΠΊΠΎΡΠΎΡΠΊΠΈΠΉ ΡΡΠΎΠΊ Π΄Π»Ρ ΠΌΠ΅Π½Ρ ΡΠ΅ΠΊΠΎΡΠ΄ (2 Π΄Π½Ρ). ΠΠ°Π΄Π΅ΡΡΡ ΡΠ΅Π±Π΅ Π±ΡΠ»ΠΎ ΠΈΠ½ΡΠ΅ΡΠ΅ΡΠ½ΠΎ ΡΠΈΡΠ°ΡΡ Π΅Π³ΠΎ Π½Π° ΡΡΡ Ρ ΠΎΡΠΎΡΡΡ ΠΈΠ³ΡΡ. ΠΡΠ»ΠΈ Π²Π΄ΡΡΠ³ ΡΡ Π²ΠΈΠ΄ΠΈΡΡ ΠΊΠ°ΠΊΠΈΠ΅-ΡΠΎ ΠΎΡΠΈΠ±ΠΊΠΈ Π² ΠΎΠ±Π·ΠΎΡΠ΅, Π½Π΅ ΡΡΠ΅ΡΠ½ΡΠΉΡΡ ΡΠ°ΡΡΠΊΠ°Π·Π°ΡΡ ΠΎΠ± ΡΡΠΎΠΌ ΠΌΠ½Π΅. Π― ΠΏΡΠΎΡΠΈΡΠ°Ρ ΡΠ²ΠΎΠΉ ΠΊΠΎΠΌΠΌΠ΅Π½ΡΠ°ΡΠΈΠΉ Π³Π΄Π΅ ΡΡ ΡΠ°ΡΡΠΊΠ°ΠΆΠ΅ΡΡ ΠΏΡΠΎ ΠΌΠΎΡ ΠΎΡΠΈΠ±ΠΊΡ, ΠΈ ΡΠ»Π΅Π΄ΡΡΡΠΈΠΉ ΡΠ°Π· ΠΏΠΎΡΡΠ°ΡΠ°ΡΡΡ Π½Π΅ ΡΠΎΠ²Π΅ΡΡΠ°ΡΡ ΡΠ°ΠΊΡΡ ΠΎΠΏΠ»ΠΎΡΠ½ΠΎΡΡΡ. ΠΡΠ»ΠΈ Ρ ΡΠ΅Π±Ρ Π΅ΡΡΡ ΠΎΠΏΡΡ Π² ΡΠΎΠ·Π΄Π°Π½ΠΈΠΈ ΠΊΠΎΠ½ΡΠ΅Π½ΡΠ°, ΡΠΎ Π΅ΡΠ»ΠΈ ΠΌΠΎΠΆΠ½ΠΎ, ΠΏΠΎΠ΄Π΅Π»ΠΈΡΡ ΡΠ²ΠΎΠ΅ΠΉ ΠΌΡΠ΄ΡΠΎΡΡΡΡ ΠΏΠΎΠΆΠ°Π»ΡΠΉΡΡΠ°, Ρ Π±ΡΠ΄Ρ ΠΎΡΠ΅Π½Ρ ΡΠ°Π΄ ΡΠ°Π·Π²ΠΈΠ²Π°ΡΡΡΡ Π΄Π°Π»ΡΡΠ΅! Π Π½Π° ΡΡΠΎΠΌ Ρ Ρ ΡΠΎΠ±ΠΎΠΉ ΠΏΡΠΎΡΠ°ΡΡΡ. Π£Π²ΠΈΠ΄ΠΈΠΌΡΡ Π½Π° Π½ΠΎΠ²ΠΎΠΌ ΠΌΠ°Π»Π΅Π½ΡΠΊΠΎΠΌ ΠΎΠ±Π·ΠΎΡΠ΅, ΠΈΠ»ΠΈ, ΠΊΠΎΠ³Π΄Π° Ρ Π΄ΠΎΠ΄Π΅Π»Π°Ρ ΠΌΠ°ΡΡΡΠ°Π±Π½ΡΠΉ ΠΎΠ±Π·ΠΎΡ Π΄Π΅ΡΡΡΠ²Π° π
ΠΡΡΠ΅Π²ΠΎΠ΄ΠΈΡΠ΅Π»Ρ ΠΏΠΎ ΡΠ΅ΠΊΡΠ΅ΡΠ°ΠΌ Ender Lilies β Π·Π°ΠΏΠ΅ΡΡΡΠ΅ Π΄Π²Π΅ΡΠΈ, ΠΊΠ°ΠΌΠ΅Π½Π½ΡΠ΅ ΡΠΊΡΠΈΠΆΠ°Π»ΠΈ ΠΈ Aegis Curio
Ender Lilies: Quietus of the Knights ΠΈΠΌΠ΅Π΅Ρ Π½Π΅ΡΠΊΠΎΠ»ΡΠΊΠΎ ΡΠ΅ΠΊΡΠ΅ΡΠΎΠ², ΠΊΠΎΡΠΎΡΡΠ΅ Π²Ρ ΠΌΠΎΠΆΠ΅ΡΠ΅ Π½Π°ΠΉΡΠΈ Π² ΡΠ²ΠΎΠΈΡ ΠΈΡΡΠ»Π΅Π΄ΠΎΠ²Π°Π½ΠΈΡΡ . ΠΠ΄Π½Π°ΠΊΠΎ Π΅ΡΡΡ ΠΎΡΠ΅Π½Ρ Π²Π°ΠΆΠ½ΡΠΉ ΠΌΠΎΠΌΠ΅Π½Ρ, ΠΊΠΎΡΠΎΡΡΠΉ Π½Π°ΠΏΡΡΠΌΡΡ ΡΠ²ΡΠ·Π°Π½ Ρ Π·Π°Π²Π΅ΡΡΠ΅Π½ΠΈΠ΅ΠΌ ΠΈΠ³ΡΡ. ΠΠ΄Π½Π°ΠΊΠΎ Π±ΡΠ΄ΡΡΠ΅ Π³ΠΎΡΠΎΠ²Ρ, ΠΏΠΎΡΠΎΠΌΡ ΡΡΠΎ ΡΡΠΎ ΠΌΠΎΠΆΠ΅Ρ Π±ΡΡΡ ΡΠ»ΠΎΠΆΠ½ΠΎ. ΠΠΎΡ Π½Π°Ρ ΠΏΡΡΠ΅Π²ΠΎΠ΄ΠΈΡΠ΅Π»Ρ ΠΏΠΎ ΡΠ΅ΠΊΡΠ΅ΡΠ°ΠΌ Ender Lilies: Quietus of the Knights, ΠΊΠΎΡΠΎΡΡΠΉ ΠΏΠΎΠΌΠΎΠΆΠ΅Ρ Π²Π°ΠΌ ΠΎΡΠΊΡΡΡΡ Π·Π°ΠΏΠ΅ΡΡΡΠ΅ Π΄Π²Π΅ΡΠΈ, ΠΏΠΎΠ»ΡΡΠΈΡΡ ΡΠ΅ΠΌΡ ΡΡΠ°Π³ΠΌΠ΅Π½ΡΠΎΠ² ΠΊΠ°ΠΌΠ΅Π½Π½ΠΎΠΉ ΠΏΠ»ΠΈΡΡ ΠΈ ΡΠΎΠ·Π΄Π°ΡΡ Aegis Curio.
ΠΠ½Π΄Π΅Ρ ΠΠΈΠ»ΠΈΠΈ: Π ΡΠΊΠΎΠ²ΠΎΠ΄ΡΡΠ²ΠΎ ΠΏΠΎ ΡΠ΅ΠΊΡΠ΅ΡΠ°ΠΌ Quietus of the Knights β ΠΡΠΊΡΡΡΠΈΠ΅ Π·Π°ΠΏΠ΅ΡΡΡΡ Π΄Π²Π΅ΡΠ΅ΠΉ, ΠΠ°ΠΌΠ΅Π½Π½ΡΠ΅ ΡΠΊΡΠΈΠΆΠ°Π»ΠΈ ΠΈ Aegis Curio
Π’Π΅ΠΏΠ΅ΡΡ Ρ Π²Π°Ρ Π΅ΡΡΡ Π½Π΅ΡΠΊΠΎΠ»ΡΠΊΠΎ Π²Π°ΡΠΈΠ°Π½ΡΠΎΠ²:
ΠΡΠΈΠΌΠ΅ΡΠ°Π½ΠΈΠ΅: Π²Ρ ΠΏΠΎΠ»ΡΡΠΈΡΠ΅ ΠΎΠΏΡΠ΅Π΄Π΅Π»Π΅Π½Π½ΡΠ΅ ΠΊΠΎΠ½ΡΠΎΠ²ΠΊΠΈ Π² Π·Π°Π²ΠΈΡΠΈΠΌΠΎΡΡΠΈ ΠΎΡ ΡΠΎΠ³ΠΎ, ΠΏΠΎΠ±Π΅Π΄ΠΈΠ»ΠΈ Π»ΠΈ Π²Ρ ΡΠΈΠ½Π°Π»ΡΠ½ΠΎΠ³ΠΎ Π±ΠΎΡΡΠ° ΠΊΠ°ΠΊ Π΅ΡΡΡ ΠΈΠ»ΠΈ ΡΠΌΠΎΠ³Π»ΠΈ ΠΏΠΎΠ»ΡΡΠΈΡΡ Aegis Curio.
ΠΠΎΠΏΡΡΡΠΈΠΌ, Π²Ρ Π²Π΅ΡΠ½ΡΠ»ΠΈΡΡ Π² ΠΏΠ΅ΡΠ²ΡΡ ΠΊΠΎΠΌΠ½Π°ΡΡ ΠΠ΅Π»ΠΎΠ³ΠΎ ΠΏΡΠΈΡ ΠΎΠ΄Π°. Π‘Π»Π΅Π²Π° Π²Ρ ΡΠΌΠΎΠΆΠ΅ΡΠ΅ ΠΎΡΠΊΡΡΡΡ ΡΠ΅ΠΊΡΠ΅ΡΠ½ΡΡ Π΄Π²Π΅ΡΡ. ΠΡ Π½Π°ΠΉΠ΄Π΅ΡΠ΅ ΠΏΠΎΠ΄Π·Π΅ΠΌΠ΅Π»ΡΠ΅ ΡΠΎ ΡΡΡΠ°Π½Π½ΠΎΠΉ ΡΡΡΠΊΠΎΠ²ΠΈΠ½ΠΎΠΉ. Π’ΠΎΡΠ½ΠΎ ΡΠ°ΠΊ ΠΆΠ΅ Π²Ρ Π·Π°ΠΌΠ΅ΡΠΈΡΠ΅ Π·Π°ΠΏΠΈΡΠΊΡ ΠΎΡ Π€Π°Π΄Π΅Π½Π°, ΡΠ°ΡΡΠΊΠ°Π·ΡΠ²Π°ΡΡΡΡ Π²Π°ΠΌ ΠΎΠ± Π°ΠΌΡΠ»Π΅ΡΠ΅ Aegis Curio.
ΠΡΠΈΠΌΠ΅ΡΠ°Π½ΠΈΠ΅. ΠΡ ΠΌΠΎΠΆΠ΅ΡΠ΅ ΠΎΡΠΊΡΡΡΡ ΠΌΠ΅Π½Ρ ΠΈ ΠΏΡΠΎΠ²Π΅ΡΠΈΡΡ ΡΡΡΠ°Π½ΠΈΡΡ ΡΡΠ°ΡΡΡΠ° ΠΠΈΠ»ΠΈ, ΡΡΠΎΠ±Ρ ΡΠ·Π½Π°ΡΡ, ΡΠΊΠΎΠ»ΡΠΊΠΎ ΡΡΠ°Π³ΠΌΠ΅Π½ΡΠΎΠ² ΠΊΠ°ΠΌΠ΅Π½Π½ΠΎΠΉ ΡΠΊΡΠΈΠΆΠ°Π»ΠΈ Π²Ρ ΠΏΡΠΈΠΎΠ±ΡΠ΅Π»ΠΈ.
Cliffside Hamlet
ΠΡΡΡΡΠΎ ΠΏΡΠΎΠΉΠ΄ΠΈΡΠ΅ ΠΊ Π½ΠΈΠ·Ρ ΠΊΠΎΠ»ΠΎΠ΄ΡΠ°, ΡΠ΄Π΅Π»Π°ΠΉΡΠ΅ ΠΏΠ΅ΡΠ΅Π΄ΡΡΠΊΡ ΠΈ ΠΈΠ΄ΠΈΡΠ΅ Π½Π°Π»Π΅Π²ΠΎ. ΠΠ΄Π΅ΡΡ ΡΠ°Π»ΡΡΠΈΠ²Π°Ρ ΡΡΠ΅Π½Π°, ΠΊΠΎΡΠΎΡΠ°Ρ Π½Π° ΡΠ°ΠΌΠΎΠΌ Π΄Π΅Π»Π΅ ΡΠ²Π»ΡΠ΅ΡΡΡ Π±Π°ΡΡΠ΅ΡΠΎΠΌ ΠΎΡ Π³Π½ΠΎΠΉΠ½ΠΈΠΊΠ°.
ΠΡΠ»ΠΈ Π²Ρ ΡΠ΄Π΅Π»Π°Π΅ΡΠ΅ ΡΠΊΠΎΠ» ΠΡΠΈΠ·ΡΠ°ΡΠ½ΡΠΌ ΠΊΠΎΠΏΡΠ΅ΠΌ ΠΈΠ· Π΄Π°Π»ΡΠ½Π΅Π³ΠΎ ΠΊΠΎΠ½ΡΠ° ΠΊΠΎΠΌΠ½Π°ΡΡ, ΠΎΠ½ΠΎ Π±ΡΠ΄Π΅Ρ ΡΠ½ΠΈΡΡΠΎΠΆΠ΅Π½ΠΎ.
Π ΠΌΠ°Π»Π΅Π½ΡΠΊΠΎΠΌ ΡΠ³ΠΎΠ»ΠΊΠ΅ Π²Ρ Π½Π°ΠΉΠ΄Π΅ΡΠ΅ ΠΠΈΡΡΠΌΠΎ Π€Π°Π΄Π΅Π½Π°, Π° ΡΠ°ΠΊΠΆΠ΅ ΠΏΠ΅ΡΠ²ΡΠΉ ΡΡΠ°Π³ΠΌΠ΅Π½Ρ.
Π₯ΠΎΡΠΎΡΠΎ, Π² ΡΠ»Π΅Π΄ΡΡΡΠ΅ΠΉ ΡΠ°ΡΡΠΈ Π½Π°ΡΠ΅Π³ΠΎ ΡΡΠΊΠΎΠ²ΠΎΠ΄ΡΡΠ²Π° ΠΌΡ ΠΏΠΎΠ³ΠΎΠ²ΠΎΡΠΈΠΌ ΠΎ ΠΊΠ°ΡΠ°ΠΊΠΎΠΌΠ±Π°Ρ .
ΠΠ°ΡΠ°ΠΊΠΎΠΌΠ±Ρ
ΠΡΡΡΡΠΎ ΠΎΡΠΏΡΠ°Π²Π»ΡΠΉΡΠ΅ΡΡ Π² ΠΏΠ΅ΡΠ΅Π΄ΡΡΠΊΡ Π² ΠΠΎΠ»ΡΡΠΎΠΉ Π·Π°Π» ΠΈ ΠΈΠ΄ΠΈΡΠ΅ Π½Π°Π»Π΅Π²ΠΎ. Π‘ΡΠ°ΠΆΠ°ΠΉΡΠ΅ΡΡ Ρ ΠΌΠΎΠ±Π°ΠΌΠΈ Π·Π΄Π΅ΡΡ, ΠΏΠΎΠΊΠ° Π½Π΅ Π΄ΠΎΠΉΠ΄Π΅ΡΠ΅ Π΄ΠΎ Π²Π΅ΡΡ Π½Π΅ΠΉ Π»Π΅Π²ΠΎΠΉ ΡΠ°ΡΡΠΈ.
ΠΡΠΊΡΠΎΠΉΡΠ΅ Π·Π°ΠΏΠ΅ΡΡΡΡ Π΄Π²Π΅ΡΡ ΠΈ ΠΏΡΠΎΠΉΠ΄ΠΈΡΠ΅ Π² Π½Π΅Π΅.
ΠΠ΄Π΅ΡΡ Π΅ΡΡΡ Π³Π½ΠΎΠΉΠ½ΠΎΠ΅ ΡΡΠ΄ΠΎΠ²ΠΈΡΠ΅ ΠΈ Π½Π΅ΡΠΊΠΎΠ»ΡΠΊΠΎ ΠΌΡΡ (ΠΈ ΠΈΡ Π³Π½Π΅Π·Π΄ΠΎ Π΄Π»Ρ Π½Π΅ΡΠ΅ΡΡΠ°). ΠΠΎΡΠ»Π΅ ΡΠΎΠ³ΠΎ, ΠΊΠ°ΠΊ Π²Ρ ΡΠ½ΠΈΡΡΠΎΠΆΠΈΡΠ΅ ΠΌΠΎΠ±ΠΎΠ², ΠΏΡΠΎΠ²Π΅ΡΡΡΠ΅ Π°Π»ΡΠ°ΡΡ, ΡΡΠΎΠ±Ρ Π½Π°ΠΉΡΠΈ ΠΏΡΠ΅Π΄ΠΌΠ΅Ρ.
Π ΡΠ»Π΅Π΄ΡΡΡΠ΅ΠΉ ΡΠ°ΡΡΠΈ Π½Π°ΡΠ΅Π³ΠΎ ΡΡΠΊΠΎΠ²ΠΎΠ΄ΡΡΠ²Π° ΠΌΡ ΠΏΠΎΠ³ΠΎΠ²ΠΎΡΠΈΠΌ ΠΎ ΡΠ°ΡΡΠΎΠΊΠΎΠ»Π΅.
Π§Π°ΡΡΠΎΠΊΠΎΠ»
ΠΡΡΡΡΠΎ ΠΎΡΠΏΡΠ°Π²Π»ΡΠΉΡΠ΅ΡΡ Π² ΠΠ»Π΅ΡΠΊΠΈ, ΠΎΡΠ΄ΠΎΡ Π½ΠΈΡΠ΅ ΠΈ Π²ΡΠΉΠ΄ΠΈΡΠ΅ ΠΈΠ· ΡΡΠΎΠΉ ΠΊΠΎΠΌΠ½Π°ΡΡ. Π Π±ΠΎΠ»ΡΡΠΎΠΉ ΠΊΠ°ΠΌΠ΅ΡΠ΅ ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΠΉΡΠ΅ ΠΊΡΡΡΠΊΠΈ, ΡΡΠΎΠ±Ρ ΡΡ Π²Π°ΡΠΈΡΡΡΡ Π΄ΠΎ ΡΠ°ΠΌΠΎΠ³ΠΎ Π²Π΅ΡΡ Π°.
ΠΡ Π½Π°ΠΉΠ΄Π΅ΡΠ΅ Π·Π°ΠΏΠ΅ΡΡΡΡ Π΄Π²Π΅ΡΡ Π½Π° Π²ΡΡΡΡΠΏΠ΅ ΡΠΏΡΠ°Π²Π°.
ΠΠΎΠΉΠ΄ΠΈΡΠ΅ Π² Π΄Π²Π΅ΡΠ½ΠΎΠΉ ΠΏΡΠΎΠ΅ΠΌ ΠΈ Π²ΠΎΠ·ΡΠΌΠΈΡΠ΅ ΠΏΡΠ΅Π΄ΠΌΠ΅Ρ.
ΠΠ°ΠΊ Π±Ρ ΡΠΎ Π½ΠΈ Π±ΡΠ»ΠΎ, Π² ΡΠ»Π΅Π΄ΡΡΡΠ΅ΠΉ ΡΠ°ΡΡΠΈ Π½Π°ΡΠ΅Π³ΠΎ ΡΡΠΊΠΎΠ²ΠΎΠ΄ΡΡΠ²Π° ΠΌΡ ΠΏΠΎΠ³ΠΎΠ²ΠΎΡΠΈΠΌ ΠΎ Π Π°Π·ΡΡΡΠ΅Π½Π½ΠΎΠΉ ΠΊΡΠ΅ΠΏΠΎΡΡΠΈ.
Π Π°Π·ΡΡΡΠ΅Π½Π½Π°Ρ ΠΊΡΠ΅ΠΏΠΎΡΡΡ
ΠΡΠΏΠΎΠ»ΡΠ·ΡΠΉΡΠ΅ ΠΏΡΠ½ΠΊΡ Π±ΡΡΡΡΠΎΠ³ΠΎ ΠΏΠ΅ΡΠ΅ΠΌΠ΅ΡΠ΅Π½ΠΈΡ Guest Chambers. ΠΠ°ΡΠ΅ΠΌ ΠΈΠ΄ΠΈΡΠ΅ Π½Π°Π»Π΅Π²ΠΎ ΠΈ Π²Π²Π΅ΡΡ .
ΠΡ ΠΎΠΊΠ°ΠΆΠ΅ΡΠ΅ΡΡ Π² Π±ΠΎΠ»ΡΡΠΎΠΉ ΠΊΠΎΠΌΠ½Π°ΡΠ΅, ΠΈ Π·Π°ΠΏΠ΅ΡΡΠ°Ρ Π΄Π²Π΅ΡΡ Π½Π°Ρ ΠΎΠ΄ΠΈΡΡΡ ΡΠΏΡΠ°Π²Π° ΠΎΡ Π½Π΅Π΅.
Π‘Π»Π΅Π΄ΡΠΉΡΠ΅ ΠΏΠΎ Π²ΠΈΠ½ΡΠΎΠ²ΠΎΠΉ Π»Π΅ΡΡΠ½ΠΈΡΠ΅ (Π²Ρ Π΄Π°ΠΆΠ΅ ΠΌΠΎΠΆΠ΅ΡΠ΅ ΠΏΠΎΠ΄ΠΎΠ±ΡΠ°ΡΡ 100x Stagnant Blight). Π ΡΡΠ½Π΄ΡΠΊΠ΅ Π²Π½ΠΈΠ·Ρ Π½Π°Ρ ΠΎΠ΄ΠΈΡΡΡ ΠΠ°ΠΌΠ΅Π½Π½Π°Ρ ΡΠ°Π±Π»ΠΈΡΠΊΠ°.
Π₯ΠΎΡΠΎΡΠΎ, Π² ΡΠ»Π΅Π΄ΡΡΡΠ΅ΠΉ ΡΠ°ΡΡΠΈ Π½Π°ΡΠ΅Π³ΠΎ ΡΡΠΊΠΎΠ²ΠΎΠ΄ΡΡΠ²Π° ΠΌΡ ΠΏΠΎΠ³ΠΎΠ²ΠΎΡΠΈΠΌ ΠΎ Twin Spires.
ΠΠ²ΠΎΠΉΠ½ΡΠ΅ ΡΠΏΠΈΠ»ΠΈ
ΠΠ»Ρ ΡΡΠΎΠ³ΠΎ Π²Ρ ΠΌΠΎΠΆΠ΅ΡΠ΅ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡ ΡΠΎΡΠΊΡ Π±ΡΡΡΡΠΎΠ³ΠΎ ΠΏΠ΅ΡΠ΅ΠΌΠ΅ΡΠ΅Π½ΠΈΡ Monument of the Wind. ΠΠ΄ΠΈΡΠ΅ Π½Π°Π»Π΅Π²ΠΎ, Π·Π°ΡΠ΅ΠΌ ΠΏΡΠΎΠ΄ΠΎΠ»ΠΆΠ°ΠΉΡΠ΅ ΠΏΠΎΠ΄Π½ΠΈΠΌΠ°ΡΡΡΡ ΠΏΠΎ ΡΡΠΎΠΉ Π±ΠΎΠ»ΡΡΠΎΠΉ ΠΊΠΎΠΌΠ½Π°ΡΠ΅. ΠΠΌΠ΅ΡΡΠΎ ΡΠΎΠ³ΠΎ, ΡΡΠΎΠ±Ρ ΠΈΠ΄ΡΠΈ ΡΠ΅ΡΠ΅Π· Π²Π΅ΡΡ Π½ΠΈΠΉ Π²ΡΡ ΠΎΠ΄, ΠΈΡΠΈΡΠ΅ Π΄ΠΎΡΠΎΠ³Ρ, Π²Π΅Π΄ΡΡΡΡ Π½Π°ΠΏΡΠ°Π²ΠΎ. ΠΡ Π΄ΠΎΠ»ΠΆΠ½Ρ ΠΎΠΊΠ°Π·Π°ΡΡΡΡ Π½Π° ΠΎΡΠΊΡΡΡΠΎΠΉ ΠΏΠ»ΠΎΡΠ°Π΄ΠΊΠ΅ Ρ Π½Π΅ΡΠΊΠΎΠ»ΡΠΊΠΈΠΌΠΈ ΠΏΠ»Π°ΡΡΠΎΡΠΌΠ°ΠΌΠΈ, Π½Π° ΠΊΠΎΡΠΎΡΡΡ Π²Ρ ΠΌΠΎΠΆΠ΅ΡΠ΅ ΠΊΠ°ΡΠ°ΡΡΡΡ Π²Π·Π°Π΄ ΠΈ Π²ΠΏΠ΅ΡΠ΅Π΄.
ΠΠ°ΠΊ ΡΠΎΠ»ΡΠΊΠΎ ΠΎΠ½ΠΈ ΡΡΡΡΠ°Π½Π΅Π½Ρ, Ρ Π²Π°ΡΠ°ΠΉΡΠ΅ΡΡ Π·Π° ΠΏΡΠ°Π²ΡΡ ΡΡΠΎΡΠΎΠ½Ρ, ΠΏΠΎΠΊΠ° Π½Π΅ Π΄ΠΎΡΡΠΈΠ³Π½Π΅ΡΠ΅ Π½Π°ΠΈΠ²ΡΡΡΠ΅ΠΉ ΡΠΎΡΠΊΠΈ. ΠΡΠ»ΠΈ Π²Ρ ΡΠ°ΡΡΡΠΈΡΡΠ²Π°Π΅ΡΠ΅ Π²ΡΠ΅ΠΌΡ ΠΏΡΠ°Π²ΠΈΠ»ΡΠ½ΠΎ (ΡΠΎ Π΅ΡΡΡ Π²Ρ ΠΈΠ΄Π΅ΡΠ΅ Ρ Π±ΠΎΠ»Π΅Π΅ Π½ΠΈΠ·ΠΊΠΎΠΉ Π²ΡΡΠΎΡΡ, Π° ΡΠ°ΠΌΡΠΉ Π²Π΅ΡΡ Π½ΠΈΠΉ Π·Π°Ρ Π²Π°Ρ ΠΊΠ°ΡΠ°Π΅ΡΡΡ Π²Π»Π΅Π²ΠΎ), Π²Ρ ΠΌΠΎΠΆΠ΅ΡΠ΅ Π»Π΅Π³ΠΊΠΎ ΡΡ Π²Π°ΡΠΈΡΡΡΡ, ΠΏΡΡΠ³Π½ΡΡΡ ΠΈ Π±ΡΠΎΡΠΈΡΡΡΡ ΠΊ ΠΎΡΠ²Π΅ΡΡΡΠΈΡ.
ΠΠΎΠΉΠ΄ΠΈΡΠ΅ Π² ΡΡΠΎ ΡΡΡΠ°Π½Π½ΠΎ Π²ΡΠ³Π»ΡΠ΄ΡΡΠ΅Π΅ ΠΌΠ΅ΡΡΠΎ ΠΈ ΠΎΡΠΊΡΠΎΠΉΡΠ΅ Π·Π°ΠΏΠ΅ΡΡΡΡ Π΄Π²Π΅ΡΡ. ΠΠΎΠ΄Π½ΠΈΠΌΠΈΡΠ΅ 800x Stagnant Blight, ΠΏΠΈΡΡΠΌΠΎ ΠΈ ΡΡΠ°Π³ΠΌΠ΅Π½Ρ.
Π Π»ΡΠ±ΠΎΠΌ ΡΠ»ΡΡΠ°Π΅, Π² ΡΠ»Π΅Π΄ΡΡΡΠ΅ΠΉ ΡΠ°ΡΡΠΈ Π½Π°ΡΠ΅Π³ΠΎ ΡΡΠΊΠΎΠ²ΠΎΠ΄ΡΡΠ²Π° ΠΎΠ±ΡΡΠΆΠ΄Π°Π΅ΡΡΡ Π΄ΠΎΠΌΠ΅Π½ Verboten.
Verboten ΠΠΎΠΌΠ΅Π½
ΠΠ»Π°Π²Π°Π½ΠΈΠ΅ ΡΠ΅ΡΠ΅Π· Π·Π°ΡΠ°ΠΆΠ΅Π½Π½ΡΠΉ ΡΠΊΠ²Π΅ΡΠΎΠΉ ΠΏΡΠΎΡ ΠΎΠ΄
ΠΡΡΡ ΠΆΠ΅Π»Π°Π½ΠΈΠ΅ ΠΆΡΠΈΡΡ ΠΈ Π·Π°ΠΏΠ΅ΡΡΠ°Ρ Π΄Π²Π΅ΡΡ. ΠΡΠΊΡΠΎΠΉΡΠ΅ Π΅Π³ΠΎ ΠΈ ΠΏΠΎΠΊΠ°ΡΠ°ΠΉΡΠ΅ΡΡ Π½Π° Π»ΠΈΡΡΠ΅.
Π§ΡΠΎ ΠΊΠ°ΡΠ°Π΅ΡΡΡ ΡΠΎΠ³ΠΎ, ΠΏΠΎΡΠ΅ΠΌΡ Π²Π°ΠΌ Π½ΡΠΆΠ½ΠΎ Π±ΡΡΡ Π³ΠΎΡΠΎΠ²ΡΠΌ, ΡΠΎ Π΄Π°Π²Π°ΠΉΡΠ΅ ΠΏΡΠΎΡΡΠΎ ΡΠΊΠ°ΠΆΠ΅ΠΌ, ΡΡΠΎ Π²Ρ ΠΌΠΎΠΆΠ΅ΡΠ΅ ΡΠΌΠ΅ΡΠ΅ΡΡ Π² ΡΡΠΈΡΠ°Π½Π½ΡΠ΅ ΡΠ΅ΠΊΡΠ½Π΄Ρ, Π΅ΡΠ»ΠΈ Ρ Π²Π°Ρ Π½Π΅Ρ ΠΏΠΎΠ΄Ρ ΠΎΠ΄ΡΡΠ΅Π³ΠΎ ΠΎΠ±ΠΎΡΡΠ΄ΠΎΠ²Π°Π½ΠΈΡ. ΠΠ°ΠΌ Π½ΡΠΆΠ½ΠΎ Π±ΡΠ΄Π΅Ρ ΠΏΡΠΎΠΏΠ»ΡΡΡ ΡΠ΅ΡΠ΅Π· Π·Π°ΡΠ°ΠΆΠ΅Π½Π½ΡΠ΅ ΡΠΊΠ²Π΅ΡΠΎΠΉ Π²ΠΎΠ΄Ρ, ΠΊΠΎΡΠΎΡΡΠ΅ ΠΏΠΎ ΡΠΌΠΎΠ»ΡΠ°Π½ΠΈΡ Π½Π°Π½ΠΎΡΡΡ 100 Π΅Π΄ΠΈΠ½ΠΈΡ ΡΡΠΎΠ½Π°. ΠΠ°, ΠΈ Π΅ΡΡΡ ΡΠ°ΠΊΠΆΠ΅ Π½Π΅ΡΠ°Π·ΡΡΡΠΈΠΌΡΠ΅ ΠΌΠΈΠ½Ρ, ΠΎΠΊΡΡΠΆΠ°ΡΡΠΈΠ΅ ΡΠ°Π·Π»ΠΈΡΠ½ΡΠ΅ ΡΠ°ΡΡΠΈ ΡΡΠΎΠ³ΠΎ ΠΏΠΎΠ΄Π²ΠΎΠ΄Π½ΠΎΠ³ΠΎ ΠΏΡΠΎΡ ΠΎΠ΄Π°. ΠΡΠ»ΠΈ Π²Ρ Ρ ΠΎΡΠΈΡΠ΅ ΡΠΎΠ±ΡΠ°ΡΡ Π²ΡΠ΅ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΡ (Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ, Π½Π΅ΡΠΊΠΎΠ»ΡΠΊΠΎ ΠΊΠΎΠ»Π»Π΅ΠΊΡΠΈΠΎΠ½Π½ΡΡ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠΎΠ² Stagnant Blight), Π²Π°ΠΌ ΠΏΠΎΠ½Π°Π΄ΠΎΠ±ΡΡΡΡ ΡΠ»Π΅Π΄ΡΡΡΠΈΠ΅ ΡΠ΅Π»ΠΈΠΊΠ²ΠΈΠΈ :
Π ΠΊΠΎΠ½ΡΠ΅ ΠΊΠΎΠ½ΡΠΎΠ², Π²Ρ ΠΏΠΎΠ±Π»Π°Π³ΠΎΠ΄Π°ΡΠΈΡΠ΅ ΡΠ²ΠΎΠΈΡ ΡΡΠ°ΡΡΠ»ΠΈΠ²ΡΠΈΠΊΠΎΠ² Π·Π° ΡΠΎ, ΡΡΠΎ Π΄ΠΎΠ±ΡΠ°Π»ΠΈΡΡ Π΄ΠΎ ΠΊΠΎΠ½ΡΠ°. ΠΠ΄Π΅ΡΡ Π΅ΡΡΡ ΠΏΠΈΡΡΠΌΠΎ (ΠΠ°ΠΊΡ Π±Π΅ΡΡΠΌΠ΅ΡΡΠΈΡ) ΠΈ ΡΡΠ°Π³ΠΌΠ΅Π½Ρ ΠΊΠ°ΠΌΠ΅Π½Π½ΠΎΠΉ ΡΠΊΡΠΈΠΆΠ°Π»ΠΈ.
ΠΠΎΡΡΠ±Π° Ρ ΠΌΠΈΠ½ΠΈ-Π±ΠΎΡΡΠΎΠΌ-ΡΠ΅ΠΌΠΏΠΈΠΎΠ½ΠΎΠΌ ΠΠ΅ΡΠ±ΠΎΡΠ΅Π½Π°
Π’Π°ΠΊΠΆΠ΅ Π΅ΡΡΡ Π΅ΡΠ΅ ΠΎΠ΄Π½Π° Π·Π°ΠΏΠ΅ΡΡΠ°Ρ Π΄Π²Π΅ΡΡ Π² Π·ΠΎΠ½Π΅ Verboten Domain. ΠΡ ΠΌΠΎΠΆΠ΅ΡΠ΅ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡ ΠΏΠΎΠ΄Π·Π΅ΠΌΠ½ΡΡ Π»Π°Π±ΠΎΡΠ°ΡΠΎΡΠΈΡ B1 (Π²Π½ΠΈΠ·Ρ, Π·Π°ΡΠ΅ΠΌ ΡΠΏΡΠ°Π²Π°) ΠΈΠ»ΠΈ ΠΏΠΎΠ΄Π·Π΅ΠΌΠ½ΡΡ Π»Π°Π±ΠΎΡΠ°ΡΠΎΡΠΈΡ B2 (ΡΠ»Π΅Π²Π°, Π·Π°ΡΠ΅ΠΌ Π²Π²Π΅ΡΡ ).
Π Π»Π΅Π²ΠΎΠΌ ΡΠ³Π»Ρ ΡΡΠΎΠΉ ΠΊΠΎΠΌΠ½Π°ΡΡ Π²Ρ Π½Π°ΠΉΠ΄Π΅ΡΠ΅ ΠΌΠΈΠ½ΠΈ-Π±ΠΎΡΡΠ° Verboten Champion. Π£Π±Π΅ΠΉΡΠ΅ ΠΈ ΠΎΡΠΈΡΡΠΈΡΠ΅ Π΅Π³ΠΎ, ΡΡΠΎΠ±Ρ ΠΏΠΎΠ»ΡΡΠΈΡΡ Π½Π°Π²ΡΠΊ Π°ΠΏΠΏΠ΅ΡΠΊΠΎΡΠ°.
ΠΡΠΎ Π±ΡΠ΄Π΅Ρ ΠΏΠΎΠ»Π΅Π·Π½ΠΎ Π² ΡΠ»Π΅Π΄ΡΡΡΠ΅ΠΉ ΡΠ°ΡΡΠΈ Π½Π°ΡΠ΅Π³ΠΎ ΡΡΠΊΠΎΠ²ΠΎΠ΄ΡΡΠ²Π°, Π² ΠΊΠΎΡΠΎΡΠΎΠΉ ΠΎΠ±ΡΡΠΆΠ΄Π°Π΅ΡΡΡ Π·Π°ΠΏΠ΅ΡΡΠ°Ρ Π΄Π²Π΅ΡΡ Π² Π§Π°ΡΠΈ ΠΠ΅Π΄ΡΠΌΡ.
ΠΠ΅Π΄ΡΠΌΠΈΠ½Π° Π§Π°ΡΠ°
ΠΡΠΎΡΡΠΎ Π±ΡΡΡΡΠΎ ΠΎΡΠΏΡΠ°Π²Π»ΡΠΉΡΠ΅ΡΡ Π² ΠΏΠ΅ΡΠ΅Π΄ΡΡΠΊΡ ΠΠ°Π»ΠΎΠ² ΠΠΎΠ²Π΅Π½Π°. Π£Π±Π΅Π΄ΠΈΡΠ΅ΡΡ, ΡΡΠΎ Π²Ρ ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΠ΅ΡΠ΅ ΠΊΡΠ»Π΄Π°ΡΠ½ ΠΈ ΡΠ΅Π»ΠΈΠΊΠ²ΠΈΠΈ, ΠΏΠΎΠ²ΡΡΠ°ΡΡΠΈΠ΅ Π΄ΡΡ (Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ, ΠΠΎΠ»ΡΡΠΎ ΠΠ°Π½ΠΈΡΡ ΠΈΠ»ΠΈ ΠΠΎΠ»ΡΡΠΎ ΠΡΡΡ), ΠΈ ΡΡΠΎ Ρ Π²Π°Ρ Π΅ΡΡΡ Π½Π°Π²ΡΠΊ Verboten Champion. ΠΠ°ΡΠ΅ΠΌ ΠΏΡΡΠ³Π°ΠΉΡΠ΅ Π² Π²ΠΎΠ΄ΠΎΠΏΠ°Π΄ ΠΈ ΠΏΠΎΠ·Π²ΠΎΠ»ΡΡΠ΅ ΠΏΠΎΡΠΎΠΊΡ ΡΠ½Π΅ΡΡΠΈ Π²Π°Ρ Π²Π²Π΅ΡΡ .
ΠΡΠΈΠΌΠ΅ΡΠ°Π½ΠΈΠ΅: Ρ Π·Π°Π±ΡΠ» Π½Π°Π΄Π΅ΡΡ Vibrant Plume, ΠΊΠΎΠ³Π΄Π° Π΄Π΅Π»Π°Π» ΡΡΠΎ. Π― Π½Π΅ ΡΠ²Π΅ΡΠ΅Π½, ΡΡΠΎ Π²Ρ ΠΌΠΎΠ³Π»ΠΈ Π±Ρ ΡΠΎΠ²Π΅ΡΡΠΈΡΡ ΡΡΠΈ ΠΏΡΡΠΆΠΊΠΈ ΡΠΎΠ»ΡΠΊΠΎ Ρ ΡΡΠΎΠΉ ΡΠ΅Π»ΠΈΠΊΠ²ΠΈΠ΅ΠΉ, Π° Π½Π΅ Ρ Π½Π°Π²ΡΠΊΠΎΠΌ Verboten Champion.
Π Π»ΡΠ±ΠΎΠΌ ΡΠ»ΡΡΠ°Π΅ ΠΎΡΠΊΡΠΎΠΉΡΠ΅ Π·Π°ΠΏΠ΅ΡΡΡΡ Π΄Π²Π΅ΡΡ, ΡΡΠΎΠ±Ρ ΠΏΠΎΠΏΠ°ΡΡΡ Π½Π° ΠΏΠ»ΠΎΡΠ°Π΄Ρ. ΠΡ Π½Π°ΠΉΠ΄Π΅ΡΠ΅ ΠΏΠΈΡΡΠΌΠΎ (ΠΠ½Π΅Π²Π½ΠΈΠΊ ΠΠ»Π΅ΠΉΠ½ 3), 800x Stagnant Blight ΠΈ ΡΡΠ°Π³ΠΌΠ΅Π½Ρ.
ΠΠ°Π²Π°ΠΉΡΠ΅ ΠΏΠ΅ΡΠ΅ΠΉΠ΄Π΅ΠΌ ΠΊ ΡΠ»Π΅Π΄ΡΡΡΠ΅ΠΉ ΡΠ°ΡΡΠΈ Π½Π°ΡΠ΅Π³ΠΎ ΡΡΠΊΠΎΠ²ΠΎΠ΄ΡΡΠ²Π°, ΡΡΠΎΠ±Ρ Π½Π°ΠΊΠΎΠ½Π΅Ρ ΠΎΠ±ΡΠ΅Π΄ΠΈΠ½ΠΈΡΡ Π²ΡΠ΅, ΡΡΠΎΠ±Ρ ΠΏΠΎΠ»ΡΡΠΈΡΡ Aegis Curio.
ΠΠ΅Π»ΡΠΉ ΠΏΡΠΈΡ ΠΎΠ΄: ΡΠΎΠ·Π΄Π°Π½ΠΈΠ΅ Π°ΠΌΡΠ»Π΅ΡΠ° Aegis Curio
ΠΠ°Π²Π°ΠΉΡΠ΅ ΠΏΠΎΠ³ΠΎΠ²ΠΎΡΠΈΠΌ ΠΎ ΡΠΎΠ·Π΄Π°Π½ΠΈΠΈ Π°ΠΌΡΠ»Π΅ΡΠ° Aegis Curio ΠΈ Π΅Π³ΠΎ ΡΡΡΠ΅ΠΊΡΠ°Ρ .
Π‘ΠΎΠ±ΡΠ°Π² Π²ΡΠ΅ ΡΠ΅ΠΌΡ ΡΡΠ°Π³ΠΌΠ΅Π½ΡΠΎΠ² ΠΊΠ°ΠΌΠ΅Π½Π½ΠΎΠΉ ΡΠΊΡΠΈΠΆΠ°Π»ΠΈ, Π²Π΅ΡΠ½ΠΈΡΠ΅ΡΡ ΠΊ ΠΊΡΠ°ΡΡΠΎΠ²ΠΎΠΉ ΠΌΠ°ΡΠΈΠ½Π΅ ΠΏΠΎΠ΄ ΠΊΠΎΠΌΠ½Π°ΡΠΎΠΉ ΠΠΈΠ»ΠΈ Π² ΠΠ΅Π»ΠΎΠΌ ΠΏΡΠΈΡ ΠΎΠ΄Π΅.
ΠΠ·Π°ΠΈΠΌΠΎΠ΄Π΅ΠΉΡΡΠ²ΡΠΉΡΠ΅ Ρ ΠΈΠ·ΠΎΠ±ΡΠ΅ΡΠ΅Π½ΠΈΠ΅ΠΌ, ΡΡΠΎΠ±Ρ ΠΏΠΎΠ»ΡΡΠΈΡΡ Luminant Aegis Curio. ΠΡΠΎ Π±Π΅ΡΠΏΠ»Π°ΡΠ½Π°Ρ ΡΠ΅Π»ΠΈΠΊΠ²ΠΈΡ, ΠΏΠΎΡΡΠΎΠΌΡ Π²Ρ ΠΌΠΎΠΆΠ΅ΡΠ΅ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡ Π΅Π΅, ΠΊΠΎΠ³Π΄Π° Π·Π°Ρ ΠΎΡΠΈΡΠ΅.
Ender lilies ΠΊΠ°ΠΊ ΠΏΡΠΎΠ±ΠΈΡΡ ΠΊΡΠ°ΡΠ½ΡΠΉ ΠΏΠΎΠ»
Hello, I’m Fokkusu and I’ve never made a guide before.
I started playing Ender Lilies: Quietus of the Nights at the recommendation of the OST artist, Mili.
I quickly fell in love with the combat and art style as well, and so I’ve been really into the game, even despite it’s status as an early access title.
When it started, this guide was just about some of the unintended content you could access in the games update 0.6.2 but I quickly realized I wasn’t satisfied with that, and wanted to expand the guide to encompass almost everything I could.
With that in mind, I hope you can enjoy the guide and if it helps you in any way, feel free to let me know!
I wanted to start with some basic information that encompassed the whole game before delving into more detail for each section. If at any time you want to skip ahead to what you’re searching for, I’ll try to make the contents page as easily accessible as possible. With that said:
1- The gauge on the top left of your screen is effectively your ‘Level’. Currently, it maxes out at 100.
It’s fueled by killing enemies, who drop experience upon death. On your ‘Records’ page, your experience is labeled as ‘Blight’. This blight is different form the Stagnant and Furious blight you can collect.
2- Each level gives Lily some attack. The amount depends on the level.
For even levels (2,4,6,8) the attack is 2.
For odd levels (3,5,7,9) the additional attack is 1.
Lily starts with 50 attack.
With this theory, your maximum attack at level 100 is 199 attack, however the actual number is 200. One of the odd levels must therefore provide 2 attack.
3- There is a world difficulty, each time an area boss is defeated, the world difficulty increases.
The world difficulty scales up the enemies attack and health, including bosses.
4- Lily’s model also changes with each purification of an area boss, representing the increased toll on her body due to the blight she’s absorbing.
5- After all static blight methods have been exhausted, the only remaining way to obtain blight is through breakable containers. The %chance for each barrel to drop a blight is as follows:
20-25% for a Stagnant Blight
10-15% for a Furious Blight.
This data was collected over the breaking of 500 barrels, so the exact number is impossible to pinpoint.
Containers can also drop smaller versions of the Red and White Flowers, healing Lily and restoring her Spirit uses.
6- The required blight to level spirits that are available so far (Excluding the Umbral Knight, who uses Ancient Souls) is 0/10/30/90/270/800.
The max level is 6.
7- There are 6 types of collectibles in the game currently, all of them can be viewed in your menu. These are as follows:
8- On the map, blue rooms are ‘Incomplete’ meaning you’re missing a collectible from that room, and orange rooms are ‘Completed’ meaning you have everything available from that room. Unexplored routes do not prevent a room from being completed.
9- Enemies have two bars, the top one for health and the bottom one for poise. When the top bar is empty, the creature dies. When the bottom bar is empty, the creature is staggered. If you stagger a flying creature, it will take damage based on the distance fallen.
10- Non aquatic creatures die when they come in contact with water
11- Using the Umbral Knight, the standard attack combo multiplies Lily’s current attack by 0.9 for the first attack, 1.0 for the second attack and 1.1 for the third attack, resulting in the total damage for a full combo being 300% of attack.
12- Using the Umbral Knight, attacking in the air reduces the damage of the attack by 30% (or x0.7)
13- Finally, here’s some required experience numbers up to level 50.
Level 1: 140
Level 2: 148
Level 3: 157
Level 4: 166
Level 5: 176
Level 6: 187
Level 7: 198
Level 8: 210
Level 9: 222
Level 10: 235
Level 11: 249
Level 12: 264
Level 13: 280
Level 14: 296
Level 15: 314
Level 16: 333
Level 17: 353
Level 18: 374
Level 19: 396
Level 20: 419
Level 21: 444
Level 22: 471
Level 23: 499
Level 24: 528
Level 25: 560
Level 26: 593
Level 27: 628
Level 28: 666
Level 29: 705
Level 30: 747
Level 31: 792
Level 32: 839
Level 33: 888
Level 34: 941
Level 35: 997
Level 36: 1,057
Level 37: 1,119
Level 38: 1,186
Level 39: 1,256
Level 40: 1,331
Level 41: 1,410
Level 42: 1,494
Level 43: 1,583
Level 44: 1,677
Level 45: 1,777
Level 46: 1,883
Level 47: 1,995
Level 48: 2,113
Level 49: 2,239
Level 50: 2,372
Here, I’m going to go through every room and let you know whats in there. Later on I’ll go into more specific categories, but they will reference back to here regardless.
This is the map that contains every area currently accessible legitimately without external tools, intended or otherwise.
As you first gain control of the main character, Lily, you find yourself in a small room with what seems to be only 1 exit to the right.
To complete this room, simply walk to the left and reveal the hidden room. Continue through until you see the two statues and the Finding before the locked door. Pick up the Finding, titled ‘Statue Inscription’ and leave to the right.
This room is empty of Collectibles. There’s a currently not accessible route through the ceiling.
Two collectibles:
Finding titled «Eleine’s Letter»
Item; Amulet Fragment
Two Findings:
«On the Blighted I»
«On the Blighted II»
At the bottom of the pit with the lever, running to the right reveals a unique enemy, the Blighted Nun. Behind her on the ground is another Amulet Fragment.
Right before the door to the next area, there’s another Finding, titled «The Parish Way I»
One Relic. On the far left of the room. Requires the Action ‘Guardians Leap’ (Double Jump). It’s obtained from Guardian Siegrid in A7
There is also a route we cannot currently explore, likely leads back to A2
The boss room for Guardian Siegrid.
For information on her, see the Beastiary.
After defeating her, you obtain her spirit and the Action ‘Guardians Leap.’
One Finding. ‘Groa’s Letter’ Near the far right of the room, after the cut-scene.
Empty of Collectibles.
Last room of Area A. Has two collectibles.
First, a miniboss. ‘Cliffside Hamlet Youth’
Defeating him allows you to obtain his spirit.
Secondly, an item, Chain of Sorcery.
Requires the action ‘Giant’s Hammer’ which is obtained from Elder Warrior Garrod in room B16
Two collectibles
First, under the first segment of water as you walk in there’s an Amulet Fragment.
This requires the action ‘Witches Bubble’ (ability to traverse vertically in water). Which is obtained from Dark Witch Eleine in the room C14.
Then, a finding titles «The Parish Way II» on the top path in the right side of the room, right after the wooden bridge.
This room is empty of collectibles.
This room has three collectibles.
This is the first room in the walk through where something is ‘Unobtainable’
First, above you as you walk in there’s 30x Stagnant Blight. This is a little tricky to reach, and it might be worth coming back later.
https://www.youtube.com/watch?v=l3_-kJLZxJU
Next, in the basement of the house, on the left hand side there are some breakable containers. Inside there’s another Amulet Fragment.
Finally, this Blight is unobtainable legitimately, and currently this room is not completable
Head left and you’ll find a house. Move through it, and between that house and the next one, you’ll find 10x Stagnant Blight.
In the basement of the second house there is both an Amulet Fragment and 10x Furious blight. To obtain these you’ll need Giant’s Hammer (Ground Slam) (B16)
As you’re heading to the right you’ll come across a broken bridge. Below the left side of the bridge there is a Relic Chest.
Inside you’ll find the Broken Music Box.
4 Collectibles.
This room is split into two halves by a gate. All of it is accessible from B4, since it is the side with the lever, while only one half is accessible if you first enter from B3.
From right to left, you’ll find a Chain of Sorcery in the crates on the right side of this drop down.
You can easily get to this chest up here with a simple jump technique. Jump. Then jump at the apex of the jump and dodge right after, when you get close to the ledge use attack to cancel the dive animation. If done correctly, Lily will grab onto the ledge and pull herself up.
https://youtu.be/48E0m_9W_fI
Inside the chest is a unique item, as there’s currently only one obtainable in the game at the moment. It gives a massive +20 to Lily’s maximum HP.
After using the lever to open the gate, swimming below the water reveals another relic chest.
Continuing to the left, you’ll find 10x Stagnant Blight by the waters edge.
Only one collectible, a finding titled «True Believer’s Note» near the respite.
There’s three collectibles in this room.
The unobtainable relic chest.
EDIT: Thanks to new techniques, this item is now obtainable!
https://youtu.be/My0q20-0Tr0
On the left side of the room there’s a house. On the roof, there’s an amulet fragment.
On the bottom floor, there’s access to an underground passage. Within which, you can find 10x Stagnant Blight.
A room dedicated to the miniboss ‘Western Merchant’.
Defeating him gives you his spirit.
5 Collectibles in this room.
On the top floor of the 2nd house, with the lever, you can jump onto the roof of the first house. On this roof, there’s an Amulet Fragment.
After leaving to the right of the second house, there’s 20x Stagnant Blight under the Giant’s Hammerable part (obtainable in B16).
This ground slam is difficult to pull off, so I’ve included a video to help.
https://youtu.be/wX43QLC3snM
The Giant’s Hammerable part in the middle of the map leads to a small part of the room B10, with a lever to open the water access from B5
On the right side of the map, the house you need to activate the second lever in, there’s a secret room underneath the right side of the top floor. Inside you can find 10x Furious Blight.
There’s more unobtainable blight up here.
EDIT: Thanks to new techniques, this blight it now obtainable!
https://youtu.be/GVb74Vzl-gI
Finally, there’s another Giant’s Hammer spot here, within which you’ll find 10x Furious Blight.
There’s one collectible in this room. It requires you to already have opened the gate by entering through B9, then going back to B5. It also requires you to have Witch’s Bubble (C14)
Swimming through, you’ll be able to find a lonely 10x Stagnant Blight.
In this room, there are three collectibles. One is unobtainable.
First, this unobtainable Blight.
And this obtainable Blight.
Then, there’s a Chain of Sorcery up on this platform.
Last, while at first the top exit may seem unreachable, there’s a method of getting to B14
Required Spirits:
Umbral Knight (Default)
Headless Defender (B12)
Gerrod, The Elder Warrior (B16)
The strategy is as follows.
There’s three collectibles in this room.
Under the water as you swim in from the left, there is 10x Stagnant Blight. This required Witch’s Bubble (C14)
In the house to the right of that, in the basement, theres a secret wall to the left. Moving through it, you’ll find an Amulet Fragment.
Finally, there’s a miniboss in the top right of the room, the ‘Headless Defender’
Killing him will let you obtain his spirit.
This room is empty of collectibles, and represents the end of early access content for this route.
There’s 3 collectibles in this room, one of which is unobtainable.
First, as you walk in, the Giant’s Hammer spot (B16) is unusable. There’s no method to get enough height.
Second, on the right side of a room there’s a similar Giant’s Hammer spot. (B16)
The difference, however, is this one can be broken through the following method.
https://youtu.be/9LyLl8pPBIA
Finally, there is a miniboss at the top of the room. ‘Cliffside Hamlet Elder’
Defeating him grants access to his spirit.
This room has 2 collectibles, both findings. The first one, ‘Hamlet Request I’, is in the bottom left of the room.
The second is just before the respite in the top right. ‘Adherent’s Letter’
The room dedicated to the Area Boss ‘Gerrod, The Elder Warrior’
More information on his attacks can be found in the Bestiary.
Defeating him gives you his Spirit, and the action ‘Giant’s Hammer’.
In this room, there’s a gate you can’t open and one collectible. Requires Witch’s Bubble (C14) to enter.
The one collectible is 10x Furious Blight.
This room has three collectibles.
As you enter, there’s a finding on the wall. ‘Hamlet Scrawl.’
Then, past the entrance to B19 there’s another finding on the ground. ‘Hamlet Request II’
Finally, on the far side of the room there’s 10x Furious Blight.
In this room, there’s only one collectible. It requires Giant’s Hammer, and inside there is an item called Priestess’ Wish.
There are no collectibles in this area.
Only one collectible in here.
As you walk in, it’s directly beneath you. You’ll have to go around to reach it.
10x Stagnant Blight.
This room has three collectibles.
On the far side of the room, there’s a pot you can destroy to reveal an Amulet Fragment.
Climbing up from there, there’s a spot you’ll need Giant’s Hammer (B16) to access. Within you’ll find 10x Stagnant Blight.
Then, in the top left of the room, there’s a relic on the floor, the ‘Rusted Blue Ornament’
In this room there’s two collectibles. Both require you to have Witch’s Bubble (C14).
First, on the left hand side of the room after jumping over some pillars and going under water there’s an Amulet Fragment.
Then, on the right hand side of the room under an island, there’s a Chain of Sorcery.
Respite room with 1 Finding, ‘Coven Handbook’
In this room, there’s three collectibles. One is unobtainable.
First, you’ll need to walk the entire way right over the top of the room. After you drop down and to the alcove in the bottom right, you’ll find 10x Stagnant Blight.
Above this is a path that you can go down using this jump technique
However the blight that is over there in the top right of the map is still unreachable.
As of Patch 7.0, this is no longer possible.
Finally, there’s an Amulet Fragment in one of the barrels on the platforms in the middle of the room.
This room has three collectibles.
At the top of the room, there is a miniboss, ‘Fungal Sorcerer’
Killing him gives you his spirit.
To the right of him is a Finding. ‘Lover’s Letter’
Dropping down from there, there’s a spot that requires ‘Giant’s Hammer’. Inside is 10x Stagnant Blight.
This room has three collectibles.
First, as you drop down, jump to the left. There’s 10x Furious Blight on a shelf.
There’s a chest on a platform in the middle of the room, it can be reached by double jumping off the pillar at the top of the stairs.
Inside it is Manisa’s Ring
Last, there’s another chest in the top right of the room. It requires a jump technique to access.
https://youtu.be/xXC-co-eR7s
This chest contains the ‘Cracked Familiar Stone’ relic.
This room only has one Finding as a collectible.
The ‘Sorcerer’s Notes’
This room has two collectibles.
There’s an Amulet Fragment in the pots in this location toward the bottom of the room.
In an alcove on the far right of the room, you’ll find 10x Stagnant Blight.
This room only has one collectible.
10x Stagnant blight in one of the rooms to the right side of the waterfall.
This big room has 6 collectibles. One of which is inaccessible.
Entering from the top and going left you’ll find an elevator going down. In the left wall there’s a secret compartment that has an Amulet Fragment within it.
Below that ledge, however, is another ledge. This one has barrels on it, one of them holds a Chain of Sorcery.
Further down and to the right, there’s a room with four shelves with containers on them. Destroying the ones on the top right reveals a Chain of Sorcery
Below that, near the bottom of the room, you’ll find a miniboss named ‘The Floral Sorceress’
Defeating her will give you her spirit.
Using the Witch’s Bubble (C14) will allow you to access the rest of this room.
There’s is something inaccessible in the top right of the room. As you jump out of the waterfall you can see the ledge it would be on.
Jumping to the left, however, reveals an alcove with a relic chest.
Inside, you’ll find the ‘Ruined Witch’s Book’
Finally, at the bottom of the room under the water, there’s 10x Stagnant Blight.
Respite room. One finding.
‘The Parish Way III’
Dedicated Boss Room for the Area Boss, ‘Dark Witch Eleine’
For more information on her, I’ll put it in the Bestiary.
Defeating her gives you her spirit, and the ‘Witch’s Bubble’ action.
This room has three collectibles.
This room requires the action ‘Witch’s Bubble’ (C14) to access any of the collectibles.
In the bottom right of the room, there’s 10x Furious Blight, reachable after swimming through a series of tunnels.
Moving around to the top left, there’s a door that can be opened by a nearby mechanism. Inside is a dead priestess holding the item ‘Priestess’ Wish’
Then, in the top middle of the room, right on the other side of the door you can see when you enter the room, there’s a Finding on the painting called ‘Tarnished Picture’
There’s only one collectible in this room.
In this wall here, there’s a secret compartment where you can collect 10x Furious Blight.
There’s also a preview of the next boss.
As well as an area in the top that’s unreachable.
This concludes the walkthrough for currently available content.